by Terrence O'Brien on November 26, 2008 at 05:08 PM

Our friends over at Asylum to set all nerds out there running for their inhalers. The men's site has an interview with geek-girl du-jour, Felicia Day, the writer and star of the online 'World of Warcraft'-based sitcom 'The Guild.' Day has also made appearances in 'The Legend of Neil' and 'Dr. Horrible's Sing-Along Blog.' The fair-skinned, red-headed cutie doles out advice on how to pick up the ...
by Evan Shamoon on November 21, 2008 at 05:09 PM

Now that Blizzard has sold upwards of infinity units of its new 'World of Warcraft' (WoW) expansion, 'Wrath of the Lich King,' the company has unleashed a series of new ads starring some of pop culture's finest ambassadors. The ads, both linked to after the jump, star Ozzy Ozbourne and Steve Van Zandt (he of both 'Sopranos' and E Street Band fame), respectively. They're both pretty ...
by Terrence O'Brien on November 21, 2008 at 12:02 PM

Despite the looming possibility that incoming president Barack Obama may have to give up e-mail, there is still strong expectation that an Obama administration will be sensitive to technology issues. One of those reasons is his continued appointment of people with deep connections to cyber culture. Obama's latest appointment is Tom Daschle as head of Health and Human Services (we thought that ...
by Lee Bains on November 17, 2008 at 11:24 AM

Real-life married couple Amy and David Pollard have filed for divorce in England due to a dispute over Mr. Pollard's 'Second Life' character (called an "avatar") having virtual sex with the avatar of another woman, the Telegraph tell us. Mr. and Ms. Pollard -- who, themselves, first "met" on 'Second Life' -- had been married (in geek bliss we'd imagine) for three years until Ms. Pollard ...
by Tim Stevens on November 7, 2008 at 10:51 AM

We've covered some crazy things from the U.S. Army, including telepathic thought-helmets and pledges to be one-fifth robot by 2020. Interesting stuff, for sure, but perhaps a little too far-out for most. While the Army will speak about a number of similarly wacky initiatives in its upcoming Science Conference, one idea will strike fear into the hearts of gamers everywhere: a plan to deploy ...
by Terrence O'Brien on September 29, 2008 at 08:30 AM

Can racism actually exist in a world inhabited by avatars, such as 'Second Life' and 'World of Warcraft?' Researchers at Northwestern University seem to think so after conducting a series of social manipulation studies. The researchers used two different social manipulation techniques known to work well in the real world. The so-called foot in the door (FITD) approach asks a simple favor of ...
by Tim Stevens on September 18, 2008 at 08:08 AM

While plenty of gamers have heaped praise on Blizzard's seminal massively-multiplayer online game 'World of Warcraft' (WoW), many more have had nothing good to say about the thing, such as those who have lost spouses, friends, or family members to the clutches of the game's addictive ways. The Pentagon, however, has something rather different to say about the game. It thinks that it could be a ...
by Peter Mychalcewycz on July 30, 2008 at 11:01 AM

Video games are great at improving critical thinking and hand-eye coordination. Soon, they may also be utilized to mentally and strategically prepare the U.S. Army for combat on a grand scale. According to DANGER ROOM, a senior Army game-designer wants to create a 'Massive Multiplayer Online Game' (MMOG) for training Army personnel. The game would run on a secure central server in the U.S. ...
by Evan Shamoon on March 5, 2008 at 10:01 AM

In an effort to cover all its bases, the U.S .government has begun a project to help spot terrorists who are using "virtual worlds" as their forum – World of Warcraft, Second Life, et al. The program is essentially trained to set its baseline for what is to be considered "normal" behavior in online worlds, and zero in on strange or suspicious activity. Of course, when the de-factor ...
by Terrence O'Brien on February 14, 2008 at 05:25 PM

Are you a fan of 'World of Warcraft' but wish it was a little bit cuter? Then check out 'Hello Kitty Online.' That's right, the ambassador of all things cute and Japanese is getting her own Massively Multiplayer Online Role Playing Game or MMORPG. Currently the online world is in a "closed beta testing phase", meaning it's not yet open to the public, but it should be officially opened very ...
by Tim Stevens on December 31, 2008 at 11:55 AM

Republican hopeful presidential candidate Ron Paul has already set the Internets afire with his big-time online fund raising efforts. He raised 4.3 million dollars overnight, then raised a further six million in 24-hours. Now, with full pockets, his campaign is hoping to light the gaming world afire as well, with supporters organizing a march in the online RPG, 'World of Warcraft.' The march is ...
by Terrence O'Brien on December 12, 2007 at 02:42 PM

Postings on the job boards for Blizzard, the company behind 'Warcraft' and 'Diablo,' have given away a little secret. The boys at Blizzard are working on a next-generation Massively Multiplayer Online game (MMO). Blizzard did confirm that it was working on an unannounced MMO, but would not divulge any further details. Of course, this leaves all of us to speculate what the game will be. Message ...
by Tim Stevens on December 11, 2007 at 11:13 PM

If you had to pick a single notable word that stands out in your mind from 2007, what would be it? It's okay, take your time. This probably isn't the sort of question you ponder on a daily basis -- or perhaps ever. But, among dictionary-types, it's a (mildly) prestigious honor to be nominated word of this year, and this year that honor has been granted to a string of four characters that many ...
by Tim Stevens on December 2, 2007 at 02:32 PM

For years now, Electronic Arts has been the global powerhouse in the video game industry thanks to multi-million dollar franchises like 'Madden' and 'The Sims.' Now, though, it's about to be relegated to second place thanks to a new, multi-billion dollar deal that would merge two powerhouse game publishers: Activision and Vivendi Games, creating the largest publisher of video games in the ...
by Terrence O'Brien on November 21, 2007 at 12:01 PM

Everyone figured World of Warcraft (WoW) would be successful in its own right, but no one could have imagined it would become the cultural powerhouse that it is. The massively multiplayer online game's runaway success has lined Blizzard's (the company behind WoW, Warcraft, Starcraft, and Diablo) pockets with boatloads of cash. So what is Blizzard doing with this deluge of income? Marketing, of ...