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Sony Deleting 'LittleBigPlanet' User Content At Will


There's some dramatic irony going on here: Sony is deleting user-generated content created for its much-lauded 'LittleBigPlanet,' a game that heavily emphasizes user-generated content. Sure, the company does say the content violates its end-user license agreement (EULA) by including references to television shows and games, but Sony isn't even giving the users a warning to fix their mistakes -- the content gets automatically deleted, with no clear message as to why. If you're not familiar with EULAs, basically it's a contract between a software maker and you, the user, granting you a license to use the software. You know when you install software and have to click "Agree" to start the installation? That's the EULA.

In many cases, the offensive content found in 'LittleBigPlanet' is simply an item or character, yet Sony deletes the entire level causing, in some cases, users to have to spend hours recreating said level. From one player: "I had items ... that other people created of 'Sonic the Hedgehog' and a 'Metal Gear Solid' character. They couldn't just delete those items, they had to go and take the whole level?"

Even if users were given a warning, the EULA seems a bit flawed. It's sounds like (we don't have it here to get the details) it'd be comparable to posting, say, a videogame review on YouTube, and then having it removed because you didn't get permission to show clips of the game. The 'LittleBigPlanet' creations in question aren't official, but they couldn't they be confused as such either. On top of that, users aren't making money from it. If the content were pornographic, we could start to understand, but deleting peoples' levels because they have a character or level that resembles/was inspired, say, 'Super Mario Bros'? Isn't recreating the things we love part of the reason user-generated content is so great?

Head on to the official LittleBigPlanet forums for some frustration. [From: Wired]

Video Games, Editor's Picks, Reviews, Holiday Gift Guide 2008

Does 'LittleBigPlanet' Live Up to the Hype?

Hype Check: 'LittleBigPlanet'

'Little Big Planet'

What it is:
'LittleBigPlanet' is rather unlike anything else you've experienced on a video game console. It's Sony's hope to bring alternative gamers to the PlayStation 3 (PS3) this holiday season, and is a wonderfully charming game to boot. From a purely gameplay perspective, it's an evolution of the fairly standard side-view run-and-jump style games (like the old 'Super Mario Bros.') way back in the day. No two levels are alike, largely because the entire game is all about expressing creativity, whether it be customizing your character to look exactly as you like, or building your own level from scratch to be exactly how you want it.

Or, if you're not feeling so creative, you can just download the levels made by others online, or play through those that ship on the disc with the game. There's no real plot here, and no real point either except to do whatever you want -- and have fun, of course. It's all wrapped in a lovely hand-made aesthetic that includes characters who appear to have been stitched from burlap and the levels composed of cardboard and styrofoam. It looks fantastic, but that hand-made feel goes well beyond looks.

Why it's different: 'LittleBigPlanet' is at the forefront of a new movement in video games that focuses on user-generated content. In this case, that means that anyone who buys the game can create their own levels and post them online to play. In fact, all the levels that are included with the game for playing offline could also be re-created through the game's unique level editor tool.

What we like: While most level editors are imposing and technical things full of menus that take hours and hours to begin to figure out, LBP's level editor is an intuitive cinch. Creating levels is actually a fun thing, driven by your character who floats around on a blank template, dropping blocks here and creating obstacles there -- all at your direction, of course.

You can even get a bunch of friends (either sitting next to you or online) in there to create levels with you, helping you out to build that giant roller-coaster level. In fact, the entire game is very multiplayer-friendly, supporting up to four players online or offline to run through any level. The controls are simple (run, jump, and grab are really all you need to worry about) and the little sack characters so undeniably cute (little beggars with big grins and burlap textures donning top hats and goofy clothes), that it's hard to imagine anyone not wanting to have a go at it.

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Video Games

Little Big Election From Little Big Planet?



It's fair to say that behind electing the next president of the United States, playing the living hell out of 'LittleBigPlanet' (LBP) is the number two thing on our collective agenda. In case you've been living under a rock -- or perhaps your Xbox 360 -- for the past year, LBP is Sony's long-awaited platformer/game creator/awesomeness generator, and it just came out for PlayStation 3 this week. It's getting some rave reviews (including our own, which goes up tomorrow).

And so it's with this sort of cultural synchronicity in mind that Sony has released its "Proposition Pluto" trailer, in which game mascot SackBoy's efforts to reclaim Pluto as a planet are documented in video format (the message has, of course, been approved by SackBoy himself).

The trailer goes live later this week, but we've got the exclusive. Check it out above.

Video Games

New PlayStation 3 Game Delayed Over Potential Offense to Muslims

PS3 Title 'Little Big Planet' Delayed Over Qur'anic Phrases
'Little Big Planet,' a new highly customizable platform game for the PlayStation 3, is garnering attention -- for all the right and wrong reasons. Initial reviews and reaction to the game have been very positive, but the game has also drawn attention for a potentially offensive song on its soundtrack that contains phrases from the Qur'an.

Sony was alerted to the potential problem by a Muslim beta tester who alerted the company that some Muslims may be offended by the lyrics, since the Qur'an is considered to come directly from God.

Sony has recalled copies of the game and producing a new version with out the controversy-courting track. Manzoor Moghal, of the Muslim Forum, told the BBC he praised Sony's decision and quick action. [From: BBC]

Video Games

Students Create Entire PlayStation 3 Game Level in 24 Hours



Over the weekend, while you slept away your work week, only to wake for the occasional bowl of Frosted Flakes, students at New York City's Parsons School of Design slaved away for 24 continuous hours with the upcoming PlayStation3 game, 'LittleBigPlanet.' The challenge -- put to them by Sony's marketing department -- was to create a level from scratch, using the game's extensive object and level creation tools. The students came in to the competition with generally no experience with the game, which comes out on October 21st.

Prizes were given to many of the creators, but a level by Team Sportsmanship -- dubbed 'The Shadow of the LittleBigColossus' – seemed to win more hearts and minds than any other. The level is essentially an homage to the classic 'Shadow of the Colossus,' a game released for PlayStation 2 by Sony's International Production Studio 1, the same development team responsible for the phenomenal 'Ico.' The results are beautiful (despite the rough video quality), and should serve as an indication as to just how much creative potential the game should provide.

"We're not a bunch of gamers here," a faculty member of the Parsons New School told the audience (by way of PS3 Fanboy's coverage of the event). "A project like this means much more to us than working with a new game. What we're interested in is collaboration, learning in new tools, in testing possibilities with environments and products we haven't worked with before. The experience we had with LittleBigPlanet this weekend is more than that."

For detailed coverage of the event, including pictures and the above video, go to PS3 Fanboy.

Video Games, Switched Video

Upcoming Video Games You Can't Miss



Last week, the video game world gathered at the annual E3 conference in Santa Monica, California to give the public a peek at the next year's worth of button-mashing fun. Switched.com has returned with all used thumbs, and the video above highlights what we're most excited about.

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