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Engadget

Interactive Mirror Dazzles Onlookers With Touch-Based Graphics



It was just a month ago that Alpay Kasal of Lit Studios was impressing us with LaserGames, beaming all sorts of fun, interactive visuals on the wall. Now, with a few tweaks, he's turned that projector around and made a two-way mirror into a sort of digital portal.

"Interactive Mirror" uses the same basic mouse emulation as LaserGames -- it seems to lack multi-touch but offers some interesting ideas, like showing how a custom T-shirt would look if you were wearing it. That's potentially useful, but its primary function seems to be inducing childish wonderment in your friends. If the wide-eyed participants in the video below are any indication, it seems to do that quite well.

Apple Developing Video Game Console?

Apple Getting Into Gaming Hardware?For serious computer gamers, Apple hardware hasn't been the platform of choice since the '80s. Sure, there have been notable recent exceptions, such as when EA made a major push to the platform last summer, but ultimately gaming on the Mac remains just that: an exception.

Is all this about to change? Talk of an Apple- and gaming-related patent might just be an omen of things to come.

The patent talks of extending the Apple trademark into the world of gaming hardware. The specific legal verbage would extend the company name to cover:

Toys, games and playthings, namely, hand-held units for playing electronic games; hand-held units for playing video games; stand alone video game machines; electronic games other than those adapted for use with television receivers only; LCD game machines; electronic educational game machines; toys, namely battery-powered computer games.
So, could this be sign of a portable gaming device from our friends in Cupertino? Or, perhaps a home-gaming console that will bundle Apple TV functionality? And, if so, with the gaming market already pretty crowded at the moment, can the industry handle another player? Maybe, but before you get too excited keep in mind that this might simply mean more downloadable games able to be played on iPods and iPhones, rather than something fantastic.

From ars technica and Engadget

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ESPN to Begin Covering Professional Video Gaming



Gaming news site Evil Avatar reports that ESPN and Major League Gaming are teaming up to bring live coverage of MLG competitions and tournaments. In a move that has upped its standing in the gaming world, ESPN has launched a professional video gaming section on ESPN.com that provides gaming news, player interviews, stats, scores and streamed matches. From a link on the site, gamers can access a specific MLG page. While MLG will host online tournaments, ESPN will report gaming developments from the 2008 MLG Pro Circuit competitions. A number of ESPN platforms, including ESPN360.com, will receive the coverage.

For you gamers out there, the partnership has gone a long way in legitimizing pro gaming as a bona-fide competitive activity (sport?). Additionally, watching matches and accessing ubiquitous, no-joke coverage of pro gaming has just become easy and convenient. Now it's just a matter of time, as somehow, somewhere, somebody is making plans for pro gaming fantasy leagues and teams.

From Evil Avatar

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New Awe-Inspiring Wrap-Around Display Gives You 180-Degree View

Alienware's Awe Inspiring Wrap-Around Display
Well we've certainly never seen anything quite like this. Alienware unveiled a new curved DLP gaming monitor as part of the pre-CES festivities, saying it will make gaming more immersive. We've heard claims like this before from companies making 3D displays, VR goggles, and sub woofer-packed chairs, but they've all kind of left us thinking "seriously?"

But Alienware's new display is quite impressive. The 42.4 inch diagonal screen curves to provide a 90-degree field of view, meaning that at a close enough range only the outer reaches of your peripheral vision will be seeing anything other than pure gaming craziness. The screen provides a 3.2:1 ratio, significantly wider than your standard 16:9 HDTV. It also sports a response time of .02 milliseconds (most top of the line LCDs have a response time of 2 milliseconds), meaning visual artifacts and blurring will be a thing of the past.
Alienware's Awe Inspiring Wrap-Around Display
The monitor is based on DLP technology, which powers many rear-projection HDTVs, but this one uses an LED backlight to keep power consumption low and brightness high. The display should be available in the second half of '08 at a currently undisclosed price.

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Online Game Character Sells For $10K

Online Game Character Sells For $10K

It turns out that filming yourself going buck-wild on a homemade 'Star Wars' lightsaber is no longer the nerdiest thing you could ever do (see: 'Star Wars' kid). Nope. That honor now goes to the 'World of Warcraft' player who just spent close to $10,000 (7,000 Euros) to purchase the online account of a fellow player.

In 'World of Warcraft,' as in many popular online games, characters are built up with new skills, weapons, magic and other abilities as you play, and play well. Though strictly forbidden by the game's terms of use, characters are often sold and transferred offline for cash -- usually only for a couple of hundred dollars at the most.

So, how good was this character that sold for 10 large? Without getting too geeky, let's just say that this Night Elf Rogue named Zeuzo was one of only two players in the world who'd managed to get a hold of the two legendary swords dropped by Illidan Stormrage. He also had four out of the five parts needed to make up a Tier 6 armor set.

Didn't catch any of that? Basically it means this guy was considered one of the most -- if not the most -- built-up characters in the entire game. And, that's out of 9 million players.

eBay was once a giant marketplace for 'World of Warcraft' accounts as well as for characters and virtual items from other online games. But, eBay recently banned the sale of any in-game characters or items (with very few exceptions), stating that such auctions violated the games' rules. That's too bad for eBay, since in Korea the market for virtual in-game goods is estimated to be worth $1 billion a year.

From Joystiq

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Caught on Tape: The 5 Greatest Gamer Freakouts

Video games and temper tantrums have been linked ever since the days of Blinky, Pinky, Inky and Clyde boxing Pac-Man into a corner. Who among us hasn't kicked an arcade machine, or thrown a controller out of frustration? That's somewhat normal. What isn't normal is what you'll find below and on the following pages: So much screaming, yelling, swearing and violent physical flailing, you'd swear you were witnessing a game-induced seizure. Prepare to bust a gut as you sit back and watch video-game-playing kids flip out at their parents or others around them -- all caught on tape and uploaded to the old Interweb, of course. Here's our roundup of the top five gaming freakouts.

(WARNING: Some of these videos contain graphic language.)

#1 -- The German
Like some modern day version of Augustus Gloop all wound up on crank, this German youngster unleashes a campaign of shock and awe directed at his computer and desk as he waits, rather impatiently, for his 'Unreal Tournament' game to load. You'll find, to your delight, that he does all of this in his native tongue. And check out the smackdown he throws on his keyboard. One minute and 44 seconds in, half of its keys have popped out.

Are Your Gadgets Making You Sick? (7)

Seizures, Blood Clots and Death


Are Your Gadgets Making You Sick? Seizures, Blood Clots and Death
The condition(s): Here's a medical mystery worth at least one 'House' episode: A 14-year-old British boy is rushed to the hospital for emergency treatment on a blood clot that had developed in his leg. A teenage girl in Iowa is hospitalized after lapsing into a violent seizure. On the other side of the planet, a 28-year-old South Korean man collapses and dies of exhaustion. What vicious and mysterious strain of bird-borne illness is responsible for striking these young people down? Actually, it's video games.

Dominic Patrick, the British boy, spent a rainy day inside playing games. Tucking his legs underneath himself for 10 straight hours caused Deep-Vein Thrombosis, a serious condition that often affects long-haul air travelers who sit in one place for too long.

After five hours behind the controls of a game called 'True Crime: New York City,' Amy Kopaska of Iowa was found by her mom thrashing around, eyes dilated and foaming at the mouth. According to her doctor, long-term exposure to light patterns in the game had triggered Amy's seizure.

The South Korean man, identified only as Lee, spent 50 straight hours playing the game 'Starcraft' in an Internet café, pausing only for toilet breaks and brief naps. Lee had eaten next to nothing in that time, and his death following a collapse was attributed to heart failure caused by extreme exhaustion.

How to prevent or cure it: So, how can video gamers avoid ambulance trips? In all three cases the answer is simply to limit the amount of time you spend gaming, and take plenty of breaks. As we recently reported, the Chinese government is actually writing this bit of advice into law.

Get more info on gaming addiction at Joystiq.

Related Links:
Engadget: Engadget Gets A BlackBerry Massage
Engadget: When Cell Phones Attack...
AOL News: Video Game Addicts Now Have Detox Clinic



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