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China Blocks Access to 'World of Warcraft'... Again

China Blocks Access to WoW... Again.
'World of Warcraft' (WoW) is painfully popular in China. So much so that, out of WoW's roughly 13 million subscribers, 4 million are in China -- almost a third of the company's customer base. Considering the large portion of revenue coming from the psuedo-communist country, WoW publisher Activision Blizzard, is probably having a mini freak-out right now as WoW has again been blocked by the Chinese government.

This isn't a first. In fact, the multiplayer online game was only relaunched in China this September, but internal quarrels (surprisingly, not censorship) have again shut it down. It seems that the General Administration of Press and Publication and the Ministry of Culture can't agree on whose jurisdiction WoW falls under, and until they either reach an solution (or battle to the death), China may not have access to WoW.

Of course, Chinese gamers are quite the dedicated and obsessive bunch (they even have a WoW-themed restaurant!) so we're sure they'll find a way around the blockade -- like logging into servers in neighboring Taiwan. [From: Download Squad]

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Video Games

'Gaming Frauds' Exposes Underbelly of Video Game Add-Ons



It's not unusual that gamers, serious and casual alike, get duped by manufacturers who shill needless, overpriced, and dysfunctional accessories and add-ons (ahem, Nintendo). Well, Scott Jones and some of the other Crispy Gamers have sorted through the most over-hyped (and underwhelming) peripherals of the past, present, and future in order to celebrate and denigrate 'The 11 Biggest Frauds in Gaming.'

The list covers the entire evolution of unfulfilled gaming promises, from the 1982 release of 'Pac-Man' for the Atari 2600 to the PSPgo. In between, the guys touch on a host of embarrassing purchases, such as the duplicitous 2002 Phantom on-demand device, and the forgettable (unless you actually bought one) Game Boy camera of 1998.

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Video Games

Video Game Addiction a Real Affliction? Survey Says: Maybe



What is the latest dangerous and corrupting movement plaguing youths around the world? Is it that rock 'n' roll? What about death metal or rap? The Internet? Nope, once again it's video games, or rather, kids' addiction to them. Parents, be warned.

This month, GameSpot Australia published an in-depth look at game addiction that attributes unhealthy preoccupations with video games to a natural release of dopamine in the brain. This chemical is responsible for that feeling of euphoria we get when we accomplish something difficult, like finishing a project, or saving the princess. We're not sure if we buy in to GameSpot's dopamine verdict, since the chemical stimulation can come from any positive accomplishment, and it seems that the American Medical Association (AMA) isn't convinced either. The AMA investigated prolonged gaming, but opted to not officially recognize it as an addiction disorder.

For longtime gamers like us, it can be frustrating to see the media bash games like 'Grand Theft Auto' and 'World of Warcraft.' Why blame video games? As with any endeavor, we think that moderation is key. According to researchers from the University of Wisconsin, gaming can improve problem-solving skills, dexterity, scientific reasoning, and even eyesight. Douglas Gentile, an Iowa State University psychologist, told IT News that "games are not 'good' or 'bad,' but are powerful educational tools." We couldn't agree more. Hello? McFly? Is anyone listening? [From: GameSpot AU]

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Video Games

Beatles 'Rock Band' Bundle Will Boast Custom Bass and Drums


Not really surprising to hear, but exciting none the less... according to a teaser email sent out to people on The Beatles: Rock Band mailing list -- the special edition bundle will include a custom branded Höfner bass and Ludwig drums. The e-mail also mentions other "custom" content, which we are hoping will be either a Rickenbacker guitar like the one Lennon often used or a gigantic Harrison-esque moustache / beard combo. We're just going to have to wait it out together guys -- it's not expected until September 9th -- so let's chill and enjoy the video after the break.

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Video Games

Netflix Expanding Out to Other Gaming Platforms?



We've heard whispers of Netflix heading to other, non-Xbox 360 game consoles before, and now adding to the susurrous is a job listing from the company for Engineering Lead - Gaming Platforms. The description calls for someone familiar with the technical hurdles of current-gen consoles for building a small team to "rapidly prototype and iterate on a variety of platforms." Whether or not this means we'll be seeing PlayStation 3 or Wii services in the near (or even distant) future is anyone's guess, but with Microsoft's version so far a streaming success, we wouldn't be surprised if the company took a few steps to increase the probability that 3 billionth delivered flick is digital.

[Via Joystiq]

Computers, Video Games

Study: 'World of Warcraft' as Addictive as Cocaine



According to a Swedish youth organization study, 'World of Warcraft' is the most addictive game on the planet. Which is cool if you're a gamer and immune to such things, but decidedly less cool if you're an addict who hasn't gotten out of your comfy lounge chair with your laptop balanced precariously on your stomach and pizza delivery boys routinely making sure you don't die of starvation for the past 18 months.

Do you play (or have you ever played) 'World of Warcraft?'



The Youth Care Foundation called the game "the cocaine of the computer games world." We should point out that's actually a step down on the hard drugs ladder, as the game is commonly referred to was World of Warcrack. The study, which has yet to be published, is based on interviews with parents and gamers who've contacted the foundation.

An employee at the foundation noted that they have not dealt with a single case of game addiction in which WoW wasn't involved. Founded in 1991, the foundation deals with all sorts of addiction; in 2007, 170 of the 2,000 calls it received concerned video or computer games.

If you'll excuse us, we're going to get back to playing WoW now, if that's okay. [From: The Local]

Computers, Video Games

Angry Gamers Knocking Xbox Live Opponents Offline

Angry Gamers Knocking Xbox Live Opponents OfflineIn the world of online games there is nobody so feared as the griefer. A griefer is someone who seems to enjoy playing online just for the joy of bringing others misery -- not by beating them at whatever game they're playing, but by being as annoying as possible, spewing profanity through voice chat or shooting teammates' characters. Now griefers with a bit of hacking know-how have a new tool at their disposal: a denial of service attack to knock their opponents completely offline.

By monitoring Internet traffic, gamers can determine the IP addresses of their opponents. If there's someone they don't like, they can launch a denial of service attack against him, flooding his connection and effectively forcing him offline. Some hackers are offering services (for a fee) that will enable gamers to quickly and easily identify their opponents, and are leasing access to collections of computers that can be used to launch those attacks.

This doesn't seem to be a flaw in Xbox Live itself, as the same exploit could likely be used against gamers on Sony's PSN network and possibly in the Wii's online play as well. What can you do to defend yourself? Using some sort of Internet router to hide your network behind a protective barrier would likely help, but ultimately there's not a lot you can do -- other than know who you're playing against online. [From: BBC News]

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Computers, Video Games

IBM Exec Believes Gaming Good for Developing Leadership Skills

Games Help Kids Develop Real-World SkillsStill on the fence about whether video games offer good real-world experience and lessons for kids, despite the many studies that report findings to the contrary? If so, an executive at IBM would like to change your mind, as he firmly believes that gaming is good for children, including his own.

David Laux, a Global Executive for IBM in charge of their interactive entertainment division, thinks that video games teach children valuable lessons, and refers to his own 11-year-old daughter's experience playing 'Zoo Tycoon,' a game that tasks players with managing the day-to-day tasks at a zoo. While playing that game she has to not only worry about keeping the creatures alive, but keeping the grounds clean, the employees happy, and of course customers streaming in the front gates. It's a complex mix of prioritizing and budget-minding, skills that he says are "directly transferable to a real life environment."

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Audio/Video, Computers, Video Games

Virtual Reality Used as Pain Treatment in Army Study


US Army researchers are currently assessing the merits of virtual reality games as treatment for burn victims, MetaFilter gleaned from the Chronicle.

In keeping with the study, severely burned veterans play a virtual reality game entitled 'Snow World' while their wounds are being cleaned. Set in an arctic landscape, the game offers the patients a first-person perspective as they maneuver icy crevasses and pelt penguins with snowballs, striving to create the illusion of cold temperatures in the soldiers.

Apparently, the tactic is working. Patients have reported that, while they are playing the game, ordinarily painful wound treatments can be up to twice as bearable. As shown in the ScienCentral video above, MRI scans have reached a similar conclusion: playing the game reduces pain signals in the brain.

With this good news, we're thinking about a story we posted just a little while ago. Could it be that, if virtual reality gaming can reduce physical pain, television viewing could reduce emotional pain? If so, depressed folks who watch lots of TV could be unconsciously treating themselves. [From: The Chronicle via MetaFilter]

Audio/Video, Computers

Interactive Mirror Dazzles Onlookers With Touch-Based Graphics



It was just a month ago that Alpay Kasal of Lit Studios was impressing us with LaserGames, beaming all sorts of fun, interactive visuals on the wall. Now, with a few tweaks, he's turned that projector around and made a two-way mirror into a sort of digital portal.

"Interactive Mirror" uses the same basic mouse emulation as LaserGames -- it seems to lack multi-touch but offers some interesting ideas, like showing how a custom T-shirt would look if you were wearing it. That's potentially useful, but its primary function seems to be inducing childish wonderment in your friends. If the wide-eyed participants in the video below are any indication, it seems to do that quite well.

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Computers, Video Games

Apple Developing Video Game Console?

Apple Getting Into Gaming Hardware?For serious computer gamers, Apple hardware hasn't been the platform of choice since the '80s. Sure, there have been notable recent exceptions, such as when EA made a major push to the platform last summer, but ultimately gaming on the Mac remains just that: an exception.

Is all this about to change? Talk of an Apple- and gaming-related patent might just be an omen of things to come.

The patent talks of extending the Apple trademark into the world of gaming hardware. The specific legal verbage would extend the company name to cover:

Toys, games and playthings, namely, hand-held units for playing electronic games; hand-held units for playing video games; stand alone video game machines; electronic games other than those adapted for use with television receivers only; LCD game machines; electronic educational game machines; toys, namely battery-powered computer games.
So, could this be sign of a portable gaming device from our friends in Cupertino? Or, perhaps a home-gaming console that will bundle Apple TV functionality? And, if so, with the gaming market already pretty crowded at the moment, can the industry handle another player? Maybe, but before you get too excited keep in mind that this might simply mean more downloadable games able to be played on iPods and iPhones, rather than something fantastic.

From ars technica and Engadget

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Video Games

ESPN to Begin Covering Professional Video Gaming



Gaming news site Evil Avatar reports that ESPN and Major League Gaming are teaming up to bring live coverage of MLG competitions and tournaments. In a move that has upped its standing in the gaming world, ESPN has launched a professional video gaming section on ESPN.com that provides gaming news, player interviews, stats, scores and streamed matches. From a link on the site, gamers can access a specific MLG page. While MLG will host online tournaments, ESPN will report gaming developments from the 2008 MLG Pro Circuit competitions. A number of ESPN platforms, including ESPN360.com, will receive the coverage.

For you gamers out there, the partnership has gone a long way in legitimizing pro gaming as a bona-fide competitive activity (sport?). Additionally, watching matches and accessing ubiquitous, no-joke coverage of pro gaming has just become easy and convenient. Now it's just a matter of time, as somehow, somewhere, somebody is making plans for pro gaming fantasy leagues and teams.

From Evil Avatar

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Audio/Video, Computers, Video Games, Green Tech, CES 2008

New Awe-Inspiring Wrap-Around Display Gives You 180-Degree View

Alienware's Awe Inspiring Wrap-Around Display
Well we've certainly never seen anything quite like this. Alienware unveiled a new curved DLP gaming monitor as part of the pre-CES festivities, saying it will make gaming more immersive. We've heard claims like this before from companies making 3D displays, VR goggles, and sub woofer-packed chairs, but they've all kind of left us thinking "seriously?"

But Alienware's new display is quite impressive. The 42.4 inch diagonal screen curves to provide a 90-degree field of view, meaning that at a close enough range only the outer reaches of your peripheral vision will be seeing anything other than pure gaming craziness. The screen provides a 3.2:1 ratio, significantly wider than your standard 16:9 HDTV. It also sports a response time of .02 milliseconds (most top of the line LCDs have a response time of 2 milliseconds), meaning visual artifacts and blurring will be a thing of the past.
Alienware's Awe Inspiring Wrap-Around Display
The monitor is based on DLP technology, which powers many rear-projection HDTVs, but this one uses an LED backlight to keep power consumption low and brightness high. The display should be available in the second half of '08 at a currently undisclosed price.

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Video Games, eBay

Online Game Character Sells For $10K

Online Game Character Sells For $10K

It turns out that filming yourself going buck-wild on a homemade 'Star Wars' lightsaber is no longer the nerdiest thing you could ever do (see: 'Star Wars' kid). Nope. That honor now goes to the 'World of Warcraft' player who just spent close to $10,000 (7,000 Euros) to purchase the online account of a fellow player.

In 'World of Warcraft,' as in many popular online games, characters are built up with new skills, weapons, magic and other abilities as you play, and play well. Though strictly forbidden by the game's terms of use, characters are often sold and transferred offline for cash -- usually only for a couple of hundred dollars at the most.

So, how good was this character that sold for 10 large? Without getting too geeky, let's just say that this Night Elf Rogue named Zeuzo was one of only two players in the world who'd managed to get a hold of the two legendary swords dropped by Illidan Stormrage. He also had four out of the five parts needed to make up a Tier 6 armor set.

Didn't catch any of that? Basically it means this guy was considered one of the most -- if not the most -- built-up characters in the entire game. And, that's out of 9 million players.

eBay was once a giant marketplace for 'World of Warcraft' accounts as well as for characters and virtual items from other online games. But, eBay recently banned the sale of any in-game characters or items (with very few exceptions), stating that such auctions violated the games' rules. That's too bad for eBay, since in Korea the market for virtual in-game goods is estimated to be worth $1 billion a year.

From Joystiq

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Video Games, Editor's Picks, YouTube, Slideshows

Caught on Tape: The 5 Greatest Gamer Freakouts

Video games and temper tantrums have been linked ever since the days of Blinky, Pinky, Inky and Clyde boxing Pac-Man into a corner. Who among us hasn't kicked an arcade machine, or thrown a controller out of frustration? That's somewhat normal. What isn't normal is what you'll find below and on the following pages: So much screaming, yelling, swearing and violent physical flailing, you'd swear you were witnessing a game-induced seizure. Prepare to bust a gut as you sit back and watch video-game-playing kids flip out at their parents or others around them -- all caught on tape and uploaded to the old Interweb, of course. Here's our roundup of the top five gaming freakouts.

(WARNING: Some of these videos contain graphic language.)

#1 -- The German
Like some modern day version of Augustus Gloop all wound up on crank, this German youngster unleashes a campaign of shock and awe directed at his computer and desk as he waits, rather impatiently, for his 'Unreal Tournament' game to load. You'll find, to your delight, that he does all of this in his native tongue. And check out the smackdown he throws on his keyboard. One minute and 44 seconds in, half of its keys have popped out.

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