by Caleb Johnson on March 6, 2011 at 12:00 PM

By now, it's pretty clear that no platform is safe from the 'Angry Birds.' According to All Facebook, a new version of the game will debut on Facebook sometime in March. It's unclear exactly what new features the Facebook version of the pig-smashing, flying birds game will have, but Rovio CEO Mikael Hed's use of the word "collaborative" to describe it suggests a new social component. In a ...
by Caleb Johnson on October 14, 2010 at 06:30 AM

Computers have been beating humans at games for a while now. Remember IBM's Deep Blue, which beat chess champ Gary Kasparov way back in 1997? More recently, IBM developed a supercomputer that could defeat a human at 'Jeopardy.' Despite these advances, computers haven't overthrown the human race -- yet.
But, according to The Mainichi Daily News a computer dubbed Akara 2010 recently defeated ...
by Amar Toor on September 8, 2010 at 12:18 PM

When Fort Gay, West Virginia resident and 26-year-old gamer Josh Moore created an Xbox Live profile, he naturally listed his location as "fort gay WV." The ever-vigilant enforcement team from Xbox Live, however, recently suspended Moore from the gaming platform, due to what they believed to be a fictitious -- and inappropriately named -- town.
As the AP reports, Moore pleaded with security ...
by Amar Toor on August 5, 2010 at 10:50 AM

Foldit may seem like a relatively straightforward game, but the scientific theory behind it is anything but. Created by Washington University's Seth Cooper, the game requires players to deconstruct the complex, three-dimensional structures of various proteins -- a task typically left to biochemistry PhD students or researchers. Foldit, though, allows even novices to enter the world of protein ...
by Amar Toor on July 16, 2010 at 09:11 AM

As far as agriculture goes, FarmVille's pretty environmentally friendly. After all, everything "grown" on a computer screen is about as local as it gets. And the only thing a user could possibly waste, besides money, is an entire social life. Soon, however, the game's agrarian community will have a whole new way to raise pretend plants... and hemorrhage even more cash.
As the New York Times ...
by Leila Brillson on June 4, 2010 at 02:00 PM

Indie game designers are a dark bunch. Trapped in a world where most consumers want Sonic and Mario, Snake and Katamari, they are faced with thankless, unpopular and unpaid work. On top of that, they deliver their content for free.
So its no wonder that the games they produce are often in macabre worlds, set amongst winding, puzzling environments, faced with insurmountable challenges. The ...
by Terrence O'Brien on May 15, 2010 at 03:00 PM

If there is one thing that we've learned here at Switched over the years it's that, while video games may be fun, moving the mechanics of console fun into the physical realm is often far cooler. That's why we're so taken with this electromechanical 'Running of the Bulls' table-top game, inspired by the pre-console games of the mid-20th century .
Using a small motor, a timing belt and a ...
by Terrence O'Brien on April 18, 2010 at 04:30 PM

Do you find yourself annoyed with those inane quizzes on Facebook that measure how pure or how geeky you are? Well, if so, you probably don't want to wander over to the Microsoft Web site, because the company just launched 'Are You Certifiable?' -- a Silverlight-based quiz game that helps you decide if you're ready to become Microsoft Certified.
The game is pretty straightforward. Pick a name ...
by Terrence O'Brien on December 29, 2009 at 12:30 PM

What it is: 'Canabalt' is a simple game, available both as a free Flash game and as a $2.99 download for the iPhone. The premise is basic; you play a tiny man, fleeing what appears to be an alien invasion, leaping from rooftop to rooftop, dodging obstacles, and smashing through windows.
What we like: This game is as pared down as it gets. There is only one button: jump. There is no 3-D ...
by Tim Stevens on April 29, 2009 at 12:54 PM

Ever feel like burning some bridges when you quit a job? Shredding important documents or yelling at your former manager? No? How about jumping on a power mushroom and groping a princess? If that's more up your alley, you're not alone; a developer named Mr. Jarrad decided to quit his job at game developer 2K Australia by creating a game featuring just those sorts of antics, we learned from ...
by Terrence O'Brien on January 9, 2009 at 04:02 PM
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Mattel was on hand showing off a pile of new toys at CES to be released in the fall. Easily the most intriguing is the Mind Flex, the perfect toy for someone who loves puzzles but hates themselves. With the Mind Flex, you guide a foam ball through a completely customizable obstacle course, using your mind to levitate it along the way. We got a little hands-on time with it and put it through its ...
by Joshua Fruhlinger on September 21, 2008 at 11:01 AM

Not all video games are bad for you. In fact, most video games actually engage different parts of your brain to help develop logic, decision-making, mental speed, and even creativity. Now, a new trend in gaming called "brain games" aims at actually training your noodle to help you improve your mental facilities. Problem is, many of these games require some sort of site subscirption fee or even ...
by Thomas Houston on April 18, 2008 at 03:51 PM

Stuck at your desk with some time to waste before a meeting? Flash games are perfect for filling in your spare time: The games load quickly, they require no installation or downloads, and, most importantly, they can be quickly minimized and replaced with that spreadsheet you should be working on. We picked out five of the most addictive and creative Flash games that are sure to make the hours ...
by Thomas Houston on March 25, 2008 at 05:24 PM

In need of a break? 'The World's Hardest Game' should keep you entertained with at least a half-hour of time-wasting fun and frustration. The rules are simple enough: Move the red square using the arrow cursor keys on your keyboard and avoid the moving blue circles while collecting the yellow ones. To finish each level, move to the green section. Simple concept, but it's easier said than done ...
by Will Safer on March 10, 2008 at 04:02 PM

Putting players in first-person situations is one of the most popular narrative devices in video games, and a French video game developer, working for a British distributor, has done just that with his latest digital adventure. Typically, this would not draw much fanfare but his game topic is startling to some: a first-person experience of a first-person experience of a young child in France ...