by Matt Evans on October 16, 2010 at 09:00 AM

You might've played 'Line Rider' back in 2006, when it blew up as one of that year's biggest hits on the Web. In 'Canvas Rider,' the latest hat-tip to the original (and influenced by 'Free Rider 2'), the species-vague protagonist (whose name is, in fact, Bosh) is replaced by a hat-wearing stick figure who rides a bike instead of the classic sled. Whereas 'Line Rider' ran on Flash, 'Canvas ...
by Matthew Zuras on August 19, 2010 at 05:40 PM

If, like the great Sylvia Plath, you punctiliously plot your prose with a thesaurus, may we entreat you to visit Save the Words? The prim nebbishes over at the Oxford University Press went crazy with Flash to develop the site, which features words that have all but disappeared from standard English usage and also asks users to "adopt" the archaisms in their daily communications. In a tragicomic ...
by Terrence O'Brien on August 14, 2010 at 05:00 PM

Here's a cute little timewaster for Gmail fans: 'Galactic Inbox.' The premise is simple: You control a mighty winged Gmail envelope tasked with disposing an onslaught of baddies, including cans of what we presume are a major brand of luncheon meat. You blast your way until you meet the boss, a birdcage with spiked balls for arms holding other Gmail envelopes hostage. Your goal, obviously, is to ...
by Caleb Johnson on August 7, 2010 at 04:30 PM

If you're looking for a way to blow off work (or recover from that marathon session of 'StarCraft II'), there's now a sequel to everybody's favorite meta-flash game, and, yes, it has even more possible achievements than the original. 'Achievement Unlocked 2' stars everybody's favorite blue elephant as it runs, jumps, dies, stands still, avoids death by spikes, collects coins and performs other ...
by Ben Deitz on July 15, 2010 at 05:25 PM

For those who have been waiting for a game to come along to put the games-as-art debate to rest, wait no longer. 'P0nd' has arrived. The game has created quite a frenzy of excitement over the past few days (so much so, the game's overloaded website has been temporarily taken down), and with good reason. Very rarely has a game been able to convey so much meaning so elegantly.
Players control a ...
by Warren Riddle on July 1, 2010 at 11:45 AM

Highlights from this morning's other big tech headlines....
Online retailer Woot! just gained a massive new corporate parent, as the site has reportedly inked a deal with Amazon. The venture is apparently similar to previous Amazon purchases, which have allowed sites like Zappos and Audible to operate as independent entities. The quirky Woot! crew has already released a video detailing the ...
by Ben Deitz on June 11, 2010 at 02:05 PM

This week, we take a look at games that are gross yet engrossing: pluralistic platforming with buggy avatars, puerile polygonal kart racing, pixelated depictions of lycanthropic child murder, death traps that slice-and-dice and, worst of all, environmental disasters. Our goal is to help you do as little work at the office as possible, and maybe even disturb you a little in the process. Life's too ...
by Leila Brillson on June 4, 2010 at 02:00 PM

Indie game designers are a dark bunch. Trapped in a world where most consumers want Sonic and Mario, Snake and Katamari, they are faced with thankless, unpopular and unpaid work. On top of that, they deliver their content for free.
So its no wonder that the games they produce are often in macabre worlds, set amongst winding, puzzling environments, faced with insurmountable challenges. The ...
by Warren Riddle on June 2, 2010 at 11:55 AM

Highlights from this morning's other big tech headlines....
Apple maintains a constant and conspicuous media presence for a seemingly infinite array of reasons. Yesterday at the All Things Digital D8 conference, Steve Jobs addressed an assortment of current topics, and Engadget is supplying video highlights. The Apple chief discusses -- among other things -- the company's fight with Flash, ...
by Warren Riddle on May 28, 2010 at 11:58 AM

Highlights from this morning's other big tech headlines....
After 12 suicide attempts, an undercover expose and a public statement from Apple, Foxconn factory officials finally vowed to take meaningful steps in addressing the tragic and surreal phenomenon. The Chinese gadget factory will reportedly implement 20-percent pay raises for its employees, who start out earning $130-per-month to ...
by Terrence O'Brien on May 20, 2010 at 03:00 PM

Today at the Google I/O developer conference the Web giant announced the newest version of Android, 2.2 or Froyo. The latest sugar-coated update of the mobile operating system packs in a number of seriously impressive enhancements and features that should only serve to reinforce its position as one of the most innovative operating systems in the mobile sphere. Here's a quick run down of what to ...
by Matthew Zuras on May 14, 2010 at 06:30 PM

There's a load of great tech news happening out there every day, and, unfortunately, we just can't cover it all. Here are a few of the other noteworthy things we saw today on our never-ending journey through the wild, wild Web.
We're not trying to take sides in this whole Apple vs. Adobe battle. We do limit our weekly time-wasters to Flash-based games, because, well, they're endlessly ...
by Caleb Johnson on May 14, 2010 at 06:30 AM

While HTML5 might be the the future of the Web, Hulu says it isn't ready to climb aboard just yet. Business Insider reports that Hulu announced (and later removed its blog post [Ed. Note. and now reposted it]) that it is sticking exclusively with Adobe's Flash Player to play its content. That's bad news for iPad and iPhone users who hoped HTML5 would finally allow them to watch the ad-supported ...
by Terrence O'Brien on May 13, 2010 at 05:05 PM

We've been wondering where the skirmishes between Apple and Adobe would lead, and today we were shocked (pleasantly so) to see that Adobe had decided to launch an all-out PR assault on Apple. Adobe bought a full-page ad in the Washington Post and a banner ad on our sister site Engadget. Both read, "We [heart] Apple," and then continued: "What we don't love is anybody taking away your freedom to ...
by Terrence O'Brien on May 11, 2010 at 02:55 PM

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Part of being a good user and consumer is understanding how technology works, why we use it the way we do, and what that barrage of acronyms and PR jargon means. We're here to help you make sense of it all, and to give you a better appreciation of how those transistors, pixels, and antennas work together to deliver the conveniences of the modern world to your living room or office.
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