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Video Games, Switched Video

Do You Play RPGs? (We Asked These Fantasy Fans)


Don't get us wrong. If you make the trek out to E3, the mecca of video game conventions, you're already a hardcore gamer. But, no matter how seriously you take your 'Halo 3,' there's still a class of gamer that takes it all to a whole other level: the role-playing gamers. We asked these über-players about their favorite titles, strategy, beefing up before combat, and the insatiable desire to kill! kill! kill!

Video Games, Editor's Picks

There's Nothing Casual About 'Casual Games'



This year's E3 has come and gone, and one of the overriding themes of the annual video game convention earlier this month was the use of motion controls in games to further immerse the player, but more importantly, to make games simpler, more intuitive, and less intimidating for "non-gamers." Nintendo entered this space several years ago with its monstrously popular Wii console, and both Microsoft and Sony debuted their camera-based systems last week. While each company's technology is impressive for its own reasons, the more significant trend to us is simply how physical games are becoming.

For instance, Microsoft's presentation for its Project Natal motion system showed players driving cars, riding a skateboard, and painting pictures on a wall sans controller -- the player simply makes the appropriate physical movements with his or her body. Sony's presentation for its yet-unnamed motion technology was quite similar, with the same emphasis on physical movement as player input. Of course, the Nintendo Wii has been doing this for the last several years, and the company is further enhancing the Wii Remote's accuracy with 1:1 motion tracking through the use of add-on peripheral called Wii MotionPlus.

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Video Games, Editor's Picks, Interviews, Switched Video

What's Your Biggest Video Game Win? (We Asked These Pro Players.)


Just as there's plenty of video-game-induced damage, there are also plenty of glorious wins. We know it's not the point, but then again, when it comes to video games, winning is kind of all the matters, right? Especially when professional gamers (as in, folks who work in the electronic entertainment industry) are involved. Last week's 'Electronic Entertainment Expo (E3) in Los Angeles was the perfect place to ask professional gamers about biggest wins. Take a peek at the above video for some exhilarating, and hilarious, victory tales.

Video Games, Editor's Picks, Interviews, Switched Video

Stuff We Broke During Video-Game-Induced Rage (More True Stories)


Yes, video games are both exhilarating and frustrating. And what with all that violence, it's no wonder that actual stuff breaks when we jump for joy after winning or throw our controllers at the wall after getting fragged to death, again. Injuries, and actual broken stuff often ensues, which is why we thought last week's Electronic Entertainment Expo (E3) in Los Angeles would be the perfect place to ask professional gamers about their worst "real-world" gaming damage. Take a peek at the above video for some hilarious, and shocking, true stories.

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Video Games

GamerGrub: Performance Eats for Gamers

GamerGrub: Performance Eats for Gamers

At this year's E3 we saw a press release we just couldn't ignore: food specifically designed for gamers. It not only advertises that it'll let players eat quickly without getting greasy, crumby fingers, but that it'll also boost their performance. Did it live up to its claims? Did it really leave our hands clean? And, more importantly, how does it taste? Read on to find out.

Gallery: Gamer Grub

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Switched Video

What's the Longest You've Ever Played a Video Game in One Sitting?

We took our cameras out to Los Angeles to feast on the bounty of video-gaming goodness that is the annual Electronic Arts Expo (E3) last week. Sure, E3 is filled with jam packed booths, scantily clad babes handing out free stuff, and enough hardware to power the space station. But more importantly, E3 is filled with gamers -- specifically gamers who will travel out to Los Angeles and (presumably) take days off from work to mingle amongst industry types and coffee-addled journalists. What better time to talk to people?

With all that in mind, we asked a cadre of convention-goers about their marathon gaming sessions. How many hours have you played in a row?

Video Games

Wii 'Vitality Sensor' Aims to Analyze and Reduce Stress of Gamers



One of the announcements at Nintendo's E3 press conference last week concerned what the company is calling the Wii Vitality Sensor. The device attaches to the tip of the player's forefinger, measuring their vital signs and working them into gameplay (either alone or in conjunction with the Wii remote or other peripherals).

Nintendo prez Satoru Iwata explained that the new device will let players see the information relating to the "inner world" of his or her body, in order to achieve "greater relaxation".

The idea, like other biorhythm devices, will be to measure stress levels as dictated by the player's pulse; the application is of course relevant for Wii Fit exercise games, but can also be used for games involving meditation and relaxation, as well as to dynamically adjust difficulty and/or tension for any game that embraces the technology. "Maybe you will play a horror game and the sensor can tell how scared you are", Iwata suggested as one possibility.

No date or price were given for the device, so don't start holding your breath just yet.

Video Games

MAG's 256-Person Capacity Makes It the Biggest PS3 Shooter Yet

In gaming, there are online games and off, with the latter group of logged-off games largely becoming a relic of earlier, simpler times. Then, in the online realm, there are massively complex multiplayer games and games which are, well, somewhat less massive. First-person shooters, like Quake, tend to be smaller online affairs, rarely playable with more than 32 gamers. That may all change with MAG, an online shooter that supports a massive 256 simultaneous players in a single map.

A tactical first-person shooter, MAG is in a similar vein to another hugely popular online game for Sony: SOCOM. The series, and its multiple iterations on PlayStation 2, PlayStation 3 and PlayStation Portable consoles, is still going strong, but MAG takes things in a different direction. Ditching any true storyline, the focus rests entirely on online combat, though the player teams up with one of three factions fighting for global supremacy. You sign in, choose sides, then lock and load to start capturing territory.

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Video Games

Peaceful Video Games May Mean Happier Kids, Study Shows



Called mind-melting, violence-inducing time-killers, video games have gotten a pretty bad rap. Often overlooked are the potential advantages to having an immersive (and fun) entertainment experience. Yet, the Economist is now reporting that several different findings to be released this summer all that suggest "pro-social" games, or those that aren't based on blowing up or gunning down, actually encourage helpful and cooperative behavior.

The first study, conducted by Iowa State University, had 161 American children play helpful, violent, and neutral games, and then make decisions for their classmates. Kids who played the proactive selections made helpful decisions, while the destructive gamers picked the opposite for their peers. Similarly, a study from the University of Sussex showed that children who had played 'Lemmings' were more likely to imagine positive scenarios for problem sets than were kids who played 'Tetris.'

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Video Games

With Wii on Top, Nintendo Focuses on Good Games

Nintendo's Showings at E3 2009

Nintendo's Wii didn't get much respect when it was unveiled at E3 a few years back, but the Big N quickly silenced the critics when gamers worldwide bought every Wii they could get their hands on, out-pacing the competition by miles (it's now the number 1 console in the U.S. in terms of sales) and spawning something of a cultural phenomenon along the way. But, many of those gamers are now complaining that there aren't enough good games out for the system. Understandably, Nintendo focused on games at this week's Electronic Entertainment Expo (E3), which was held earlier this week in Los Angeles. Here are some of the great ones the company has on display.

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Video Games

Upcoming 'Gran Turismo' Games Come in PSP and NASCAR Flavors



'Gran Turismo' is hailed by many gaming racers as the /true/ driving simulation. There are plenty of other racers out there that offer more realistic physics or a more immersive experience, but none have become anywhere near as popular and none have had the massive impact on American car culture that GT has. This week at E3, Sony had two different versions of the frequently-delayed franchise on display, and we checked them both out.

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Video Games

'DJ Hero' Video Game Lets You Spin Decks Instead of Play Guitar

DJ Hero Lets You Spin the Decks
Guitar Hero sparked a gaming revolution, spurring millions of gamers worldwide to invest in toy plastic guitars and faux rock out with friends. Inevitably those controllers wound up collecting dust in the corner, replaced by the next iteration of guitar, and later by a whole band's worth of instruments in 'Rock Band' and 'Guitar Hero: World Tour.' Now Activision is introducing yet another new game new peripheral to find room for: DJ Hero.

Gallery: DJ Hero

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Video Games, Peripherals

Peregrine Gaming Glove Turns Your Hand Into a Keyboard

Peregrine Glove Makes your Hand a Keyboard
The keyboard is the most important interface a computer has, but despite decades of use, it really hasn't changed all that much. The latest product vying to replace it is the Peregrine glove, and, while we don't think it's the future of interacting with your PC or Mac, it could be a boon to gamers addicted to online RPGs.

Demonstrated to us at E3, the Peregrine is basically an elastic glove with some wires sewn into it at various points. Connecting one of those points to conductive patches on the palm and thumb creates an electrical circuit, which the glove's brain converts to a keypress. So, touch your thumb and forefinger together, and it might cast a spell in a role-playing game; touch your middle finger to your palm and it could heal you (or your in-game character, at least).

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Video Games

GameDr Powers Off Consoles for Parents



Just when you thought parents could not possibly become more hands-off, a new product like the GameDr ($29.99) comes along. The device is designed to limit the amount of time a child spends playing video games by forcing the console to shut down, reports DVICE. As a timer counts down, the gamer is warned when ten minutes and then one minute of playing time remain. When the time is up, the GameDr automatically shuts off power to the video game console until the next 24-hour programming period begins.

So if your parents are awful or lazy enough to purchase this product, you can forget about completing that level until the next day. We know that it's important for kids to spend time doing other activities besides video games. But come on! Couldn't a parent just ask their child to turn off the console, instead of resorting to a form of torture akin to a chastity belt for gamers? [From: DVICE]

Video Games

Taking a Ride on Tony Hawk's New Wireless Skateboard

Getting Our Feet On the New Tony Hawk Ride
The 'Tony Hawk' franchise of skateboard games is one of the most popular and longest-running series of games in history. Lately, though, after ten iterations, it's become one of the most stale. That all changes with 'Tony Hawk Ride,' the upcoming release due this October that replaces all those fiddly button combos with a wireless skateboard that looks -- and more importantly -- acts like the real thing. We got a chance to try it out.

The controller is a black plastic wedge shaped like a skateboard, but it's thicker to accommodate some motion-sensors, AA batteries, and four infra-red cameras. The device lets you lean left and right to turn in the game and perform classic skate tricks like ollies, grinds, and kick flips just by moving the board. No, you never actually jump with it or flip it around, so living room injuries should be few, but it does simulate the feel of skateboarding. And yes, it requires some of the skill.

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