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Google, Web

Google Search Reunites Dad With Daughter After 30 Years


Googling yourself can be daunting. Some people are morbidly afraid of what they might find, and others fear disappointment with what they don't find. But every now and then, self-googling can return the kind of life-changing results you never thought possible.

In a story that is pretty much destined to be made into a movie (albeit a Lifetime one), according to the Huffington Post, a Georgia woman recently reunited with her father after more than 30 years of separation. The catalyst behind the event, of course, was Google. April Becker-Antoniou googled her own name and, while sifting through the search results, came across a site that her father, Dr. Scott Becker, had set up nearly 10 years prior in the hopes that she might one day stumble across it. Titled "Scott Becker looking for April," the Web site reads: "Dear April, When you read this, please send an email to: april@aprilbecker.com. I'm your dad and I would really like to talk to ya. When I get your email, I will ask you a couple of questions that only you would know so I can filter out the crazies out there. By the way, You have a lil sister that REALLY wants to talk to you :-) Dad Scott Robert Becker."

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Web, Social Networking

Man Accused of Propositioning Teen Daughter on Facebook

Facebook is great for staying in touch with people or reconnecting with lost friends or family. Apparently, though, it's the perfect forum for incestuous innuendo, too.

In a case that would make even John Phillips blush, a Lancaster County, Pennsylvania man has been accused of sexually propositioning his own estranged 13-year-old daughter on Facebook. 39-year-old John Forehand was one of five accused online sexual predators recently arrested by Philadelphia police. Forehand, who hadn't been in contact with his daughter for 10 years, allegedly proposed meeting her for sex, telling her that "not many other fathers and daughters are this brave, so not many of them are so lucky to experience all these pleasures." (Ew.) He also called himself "Bad Daddy" online. The girl, being, um, normal, told her mom about it, and authorities arrested the man at the place and time that he had proposed to meet her.

We're gonna go take a shower now. [From: Philly.com and LancasterOnline.com]

Web

MLB Forbids Fans From Sharing Video of Little Girl Tossing Back Foul Ball

Tuesday night's Philadelphia Phillies game featured fan Steve Monforto making an amazing catch of a foul ball. Even better, his adorable little daughter was along for the game, and it was all caught on video. Being a good dad and all, Monforto handed his daughter what was probably her first foul ball, and she promptly tossed it over the upper-deck railing (typical Philadelphia sports fan). Nonetheless, Monforto hugged her, comforted his well-meaning child, and the crowd cheered.

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Cell Phones

Cell Phones Aimed at Four-Year-Olds Hit The Streets

Cell phones on the playground? Toddlers text messaging? These could become much more common sites sight. Despite warnings about potential health risks, an Irish cell phone company has developed a cell phone line marketed towards children as young as four-years-old, according to The Daily Mail.

The Firefly comes in bright colors and features just five buttons -- including one to call Mom and one to call Dad. Parents choose the numbers stored on the phone and can block unknown numbers. Making the phone still more secure, some models don't allow text messaging. The Daily Mail reports that more than 7,000 units of the phone, which costs between $49 and $99, have been sold in Ireland, and the company is planning a British launch soon. As you might guess, this product has some folks real worked up. Margaret Morrissey, a lobbyist for Parents Outloud, told the Mail that the product makes children "miniature adults."

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Computers

Thousands of Children Injured by Computers, Study Shows

Computers, reports the BBC this morning, are dangerous to children. Not because of online predators, brain rot, or decreasing attention spans, but, according to a new study appearing in the American Journal of Preventive Medicine, because of kids physically hurting themselves near their home offices.

In what seems to be painfully obvious, researchers at Nationwide Children's Hospital Center for Injury Research and Policy in Columbus, Ohio say that acute computer-related injuries are preventable. How? Don't let children run around computers. As you would with any electrical device, keep open beverage containers at a safe distance. Place monitors in safe, properly stowed positions. If you are carrying a computer, don't rush. And make sure to get those easily tripped-over cables out of the way.

While all of that may be common sense for most computer-using individuals, the report cites that over 78,000 patients were treated for computer-related injuries in U.S. hospitals from 1994 to 2006. In 2002, for instance, over 30-percent of those injuries were sustained by children under 15.

Though that statistic seems high, almost every American household has a computer, so it would make sense that household-related injuries -- kitchen fires, falling down stairs, power tool accidents in the garage -- would include the nefarious computer, as well. [From: BBC]

Video Games

Peaceful Video Games May Mean Happier Kids, Study Shows



Called mind-melting, violence-inducing time-killers, video games have gotten a pretty bad rap. Often overlooked are the potential advantages to having an immersive (and fun) entertainment experience. Yet, the Economist is now reporting that several different findings to be released this summer all that suggest "pro-social" games, or those that aren't based on blowing up or gunning down, actually encourage helpful and cooperative behavior.

The first study, conducted by Iowa State University, had 161 American children play helpful, violent, and neutral games, and then make decisions for their classmates. Kids who played the proactive selections made helpful decisions, while the destructive gamers picked the opposite for their peers. Similarly, a study from the University of Sussex showed that children who had played 'Lemmings' were more likely to imagine positive scenarios for problem sets than were kids who played 'Tetris.'

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Web

BillMyParents Lets Kids Pretend They Have Money

BillMyParents Lets Kids Pretend They Have Money

It's bad enough that your kids can spend all day window shopping and bargain hunting online. They ask you to buy them things, send you links to Amazon at work, and are generally just huge pains in the butt. Sometimes you probably wish you could just give them your credit card and get it over with.

Well, handing over your plastic is a pretty terrible idea, but thanks to BillMyParents, there's now a simple way for kids to pick out things they want and quickly bill their parents, who have the option to approve or deny the purchase with a single click. The company is an online payment service that puts a "BillMyParents" button next to items at online retailers. Kids can pick out what they want and click the button, which will send an e-mail to their parents asking them to approve the purchase, along with a customized plea for the toy/game/weapon. Parents never have to visit the retail site, as the fate of the transaction can be decided via e-mail.

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Cell Phones, Mobile Phones

LeapFrog Intros Smartphone for Kids


LeapFrog's been very busy of late -- they recently added Tag Junior to their line of edutainment products for the wee ones --and now there's this. The Text and Learn children's "PDA" hasn't been officially announced yet, but details are slipping out from the U.K. Toy Fair, so here's what we know about the must-have device of the year: boasting a full QWERTY keyboard, the Text and Learn has a calendar (for learning dates), phonics functions (for learning... phonics) on the keyboard, and games to teach spelling and basic computer skills, as well. There's also some "texting" -- the child can interact with their onscreen buddy / guide, Scout. The Text and Learn is set to launch in August for about $30. Man -- armed with this and our totally sick laptop, we're going to be the talk of the town.

Computers, Video Games, MySpace

Daily Screen Time for Kids Approaches Six Hours


Some good news and some bad news: According to a recent survey, television now accounts for less than half of children's viewing time (its major competition coming in the form of computer gaming and Internet-ing on the computer). The bad news? The total time that kids spend in front of screens is still nearly six hours a day.

A survey of 1800 kids in Britain, ages five to 16 years old, was conducted by the Childwise research agency. It found that YouTube was the most popular Web site with the kiddies, followed by social networking sites like Facebook and MySpace. The official breakdown was 2.7 hours per day watching television, 1.5 hours on the Internet, and 1.3 hours on computer and video games.

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Risks To Children On The Internet Overblown? Some Say So

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A task force -- created by 49 state attorneys general and headed by the Berkman Center for Internet and Society -- at Harvard University has found the online threat to children from sexual predators is actually quite overblown.

The task force was charged with examining potential threats on social networks like MySpace and Facebook. The report found that online communities actually mirrored reality in that yes, there are dangerous and disgusting people to look out for, but there are also many more good people than bad. Cyber-bullying (which translates into real-life bullying) amongst peers was far more prevalent than the sexual solicitation of minors.

This does not mean that children should not remain vigilant when meeting new people (do not agree to meet with anyone without a parent present or give anyone your address). It just means that children don't get flooded with sexual approaches every time they click a mouse(as some parents seem to think will happen).

Stay safe, America. [From: New York Times]

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Cameras

LEGO Announces Line of Digital Cameras for Kids


LEGO's just announced that it's teamed with Digital Blue to bring out a line of digital cameras, PMPs, and walkie talkies for children. As you can see, the products will have the familiar "LEGO" look to them (though not constructed out of actual bricks), and though we haven't heard anything in the way of specs yet, they're said to be arriving this summer with prices ranging from $19 - $60. Our opinion of these is currently hanging out in the "not really excited" file, but outfit these suckers with a set of wheels and we'll probably be sold. Second photo after the break.

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Computers, Video Games

IBM Exec Believes Gaming Good for Developing Leadership Skills

Games Help Kids Develop Real-World SkillsStill on the fence about whether video games offer good real-world experience and lessons for kids, despite the many studies that report findings to the contrary? If so, an executive at IBM would like to change your mind, as he firmly believes that gaming is good for children, including his own.

David Laux, a Global Executive for IBM in charge of their interactive entertainment division, thinks that video games teach children valuable lessons, and refers to his own 11-year-old daughter's experience playing 'Zoo Tycoon,' a game that tasks players with managing the day-to-day tasks at a zoo. While playing that game she has to not only worry about keeping the creatures alive, but keeping the grounds clean, the employees happy, and of course customers streaming in the front gates. It's a complex mix of prioritizing and budget-minding, skills that he says are "directly transferable to a real life environment."

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Audio/Video, Video Games, Holiday Gift Guide 2008

Wii-and-iPhone-Hungry Kids Freak Out on Video


As far as we can tell, YouTube, and its various user-generated video spawn, were invented to embarrass children. Well, that and to share renditions of the 'Super Mario Brothers' theme.

Need proof? Just check out these videos we've found in just the last few days. Remember the kid who was really excited to get an N64? Well, he was far from alone in his excitement over consoles from the home of Mario. Just check the video above posted to Pwn or Die of 50 different kids freaking out after they open up a Wii on Christmas, including one kid about two minutes in wearing a Santa hat who will clearly never have a girlfriend.

Of course, the Wii isn't the only thing that has children turning into blathering idiots. Just check out this video of a kid who really, really, really, wants an iPhone. He wants it so bad we were beginning to think he had either a speech impediment or a developmental disorder.

Then there are the non-holiday related, but equally annoying and disturbing clips collected by Cracked that border on child abuse. We're not saying you shouldn't let your six year-old listen to 'My Hump,' (though that isn't a bad idea) just that perhaps you shouldn't encourage her to sing it while slinking about and post it to YouTube. [From: NewLaunches.com, GeekSugar, and Cracked]

Audio/Video, Computers

SMART Unveils Multitouch Table for School Kids


Determined to make us jealous that our kids' childhood experiences are more marvelous than ours, SMART Technologies will tomorrow unveil the SMART Table, a primary education "interactive learning center" (we'd rather call it Surface Jr.). It'll be available Spring of next year, and will work out of the box with learning applications that can be operated by any number of kids and all their fingers. Other classroom multitouch devices are on the horizon, but most of them are a little further from market than this Canadian contraption, which includes custom lesson plans, gesture support and a (touted but unspecified) wide viewing angle.

At $8,000 we're not sure it's an option for public schools whose budgets only have room for essentials, but if you work at a school that's totally loaded with cash and think the kiddos would dig this, feel free to look at SMART's short promotional vid after the break.

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Video Games

Study Shows Video Games Can Improve Mental Skills

Study Shows Video Games Can Improve Mental SkillsThe first major study showing that so-called brain games (such as 'Lumosity' and 'Brain Age') can have a positive effect on mental abilities has been completed by Learning and Teaching Scotland. The organization studied more than 600 students at 32 different schools for nine weeks, and the students used the 'Brain Age' game (for Wii and Nintendo DS) both at home and at school.

Students played the game for 20 minutes at the beginning of each school day. Surprisingly, test scores not only rose, but skyrocketed, by an average of 50-percent. Students also finished the tests faster during the course of the experiment -- times dropped from from 18.5 minutes to 15.5 minutes.

Most encouraging of all, those students who started out with lower scores showed the most improvement, essentially leveling the playing field with their normally more academically successful classmates. Most students felt that their mental acuity had noticeably improved.

Guess that high subscription price for Lumosity isn't a complete waste. [From: BBC]

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