by Matthew Zuras on September 13, 2010 at 01:40 PM

Lucas Maassen isn't interested in making just another chair. "A chair that you can sit on is suspicious," jokes the Netherlands-based designer, as he gestures to one of his latest projects, called Singing Chair. A blocky piece of furniture with clean right angles, the Singing Chair's back is cut away to reveal an LCD screen, controlled by an embedded Mac Mini. As you approach the chair, a ...
by Warren Riddle on May 8, 2009 at 10:17 AM

Federal and state governments have placed significant restrictions on convicted sex offenders in recent years, enabling law enforcement to track and monitor the activities of certain deviants. A new bill proposed in Texas seeks to limit the Internet activity for sex offenders, and monitor their Web personas as well. The bill, HB 22, which has yet to go before the Texas House of Representatives, ...
by Ian Rowan on April 24, 2009 at 09:28 AM

'Second Life' has reached another virtual milestone -- it's being sued by Taser, the world's largest manufacturer of stun guns, for trademark infringement. 'Second Life,' run by Linden Research Inc., is a virtual online community of users that use avatars to 'live' and 'work' within a user-generated world. According to Bloomberg, Taser is claiming trademark infringement, since users can buy ...
by Evan Shamoon on March 13, 2009 at 05:32 PM

In a move we can only assume is being made somewhat begrudgingly, Linden Lab, the company that makes the persistent online universe 'Second Life,' has announced that it's going to start cracking down on the game's seedy underbelly. Various measures are being implemented to take the edge off: All "adult" services and sales will take place inside a predetermined section of the 'Second Life' ...
by Terrence O'Brien on February 9, 2009 at 06:21 PM

Another day, another marriage ruined by the Internet. Not surprisingly, the online virtual world 'Second Life,' in particula,r seems to be destroying the holy bond of matrimony every chance it gets. We can add the tale of UK couple John and Lisa Best to the list of reports of 'Second Life' infidelity leading to divorce. The mindbogglingly-careless John was laying in bed with his wife when he ...
by Terrence O'Brien on January 16, 2009 at 09:24 AM

One day, someone will teach a college class on the sociological implications of 'Second Life.' In a place that so perfectly, yet whimsically, mirrors the real world, there are bound to be things that peak the interest of anyone with even a passing curiosity in human nature. One tale that has caught the attention of many is that of Palela Alderson, a 26 year-old Italian woman, who has taken to ...
by Lee Bains on November 17, 2008 at 11:24 AM

Real-life married couple Amy and David Pollard have filed for divorce in England due to a dispute over Mr. Pollard's 'Second Life' character (called an "avatar") having virtual sex with the avatar of another woman, the Telegraph tell us. Mr. and Ms. Pollard -- who, themselves, first "met" on 'Second Life' -- had been married (in geek bliss we'd imagine) for three years until Ms. Pollard ...
by Dan Reilly on November 14, 2008 at 01:04 PM

It's safe to say most wives would be mad if they caught their husband having virtual sex in Second Life. When Amy Taylor caught her husband with another woman's avatar, the infidelity might as well have been real. Taylor and her husband, David Pollard, are divorcing after three years of geekily wedded bliss after Pollard, described as a "jobless 40-year-old," was caught doing the online ...
by Terrence O'Brien on September 29, 2008 at 08:30 AM

Can racism actually exist in a world inhabited by avatars, such as 'Second Life' and 'World of Warcraft?' Researchers at Northwestern University seem to think so after conducting a series of social manipulation studies. The researchers used two different social manipulation techniques known to work well in the real world. The so-called foot in the door (FITD) approach asks a simple favor of ...
by Tim Stevens on August 25, 2008 at 05:01 PM

In 'Second Life,' players create elaborate avatars and participate in fanciful deeds (and misdeeds), often engaging in virtual romances that rarely survive longer than one of the game's many failed virtual banks. One relationship, though, was apparently a bit more serious -- or so thought North Carolina player Kimberly Jernigan, who attempted multiple real-world kidnappings of her in-game beau ...
by Tim Stevens on July 11, 2008 at 07:03 AM

We've reported on many of the ups and downs of online virtual world 'Second Life' over the years, and while it continues to be a fascinating experiment in a number of ways, it hasn't exactly found much in the way of mainstream popularity. Undaunted, Google is trying its hand at the concept, launching 'Lively,' an online virtual world in which you can jump into 3-D rooms and chat with others ...
by Terrence O'Brien on May 30, 2008 at 03:01 PM

It used to be that getting a degree online was a joke. Internet colleges were the new mail-order diploma -- saying you got your degree online was like saying your diploma was found at the bottom of a Cracker-Jack box. Times have changed. Not only is it now acceptable for classes to be taught online, but schools are considered behind the times if they don't have some online element. Dozens of ...
by Evan Shamoon on March 5, 2008 at 10:01 AM

In an effort to cover all its bases, the U.S .government has begun a project to help spot terrorists who are using "virtual worlds" as their forum – World of Warcraft, Second Life, et al. The program is essentially trained to set its baseline for what is to be considered "normal" behavior in online worlds, and zero in on strange or suspicious activity. Of course, when the de-factor ...
by Terrence O'Brien on February 14, 2008 at 05:25 PM

Are you a fan of 'World of Warcraft' but wish it was a little bit cuter? Then check out 'Hello Kitty Online.' That's right, the ambassador of all things cute and Japanese is getting her own Massively Multiplayer Online Role Playing Game or MMORPG. Currently the online world is in a "closed beta testing phase", meaning it's not yet open to the public, but it should be officially opened very ...
by Tim Stevens on January 16, 2008 at 06:57 PM

Whether or not you've ever explored the typically flamboyant vistas of the virtual world 'Second Life' or have any desire to do so, the virtual community with few rules and fewer rule enforcers is still a fascinating social experiment to study from the outside. So, it's with morbid curiosity that we sit back and watch as many major financial institutions in the virtual world begin to fall to ...