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Writer Evan Ratliff Has Vanished and He'll Pay You $5K to Find Him

Evan Ratliff knows how to pull a good disappearing act. For the August issue of Wired Magazine, Ratliff outlined the best way to literally disappear, citing the case of Matthew Alan Sheppard, a health and safety manager who faked his own death for insurance money, as a way to highlight the impossible possibilities of trading in an old identity. The digital age, with Google and social networking, makes it almost impossible to be completely fingerprint-free, but it also means its easier to create fake identities, or hack into someone else's. So Evan Ratlff hatched a plan.

His friends at Wired would provide the publicity, but he would do the hard work. He has volunteered all of his information: his name, height, weight, Twitter account, e-mail addresses, even his likes and interests. Then, for one month, from August 15 to September 15, he will disappear.

Ratliff lives in San Francisco and has given the magazine full access to his debit card information, which has tracked purchases like buying goods at Best Buy or a money transfer from checking into savings. Everything is there for the savvy spy to use, and the lucky investigator will get five thousand dollars and an interview in Wired.

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Cell Phones, Interviews, Switched Video, Summer Fun

Mo Rocca Invades the National Text-Messaging Championships (Video)



Digital dexterity is no match for ring-side reporter Mo Rocca. Thumbs fly, collars pop and hearts break in our exclusive, behind-the-scenes coverage of the 2008 LG National Texting Championships. Pro-texter Morgan Pozgar walked out with a cool $25,000 after beating out the competition at last year's tournament, and she returns this year to defend the much-coveted title.

For 2008, the stakes have been upped to 50 large, and the competition again brings together the world's fastest text message typers. Over the course of several rounds of competition, the slow and sloppy are weeded out. Does last year's champ Morgan Pozgar hold on to her title, or can newcomer Nathan Schwartz prevail in the world's premier texting battle? On the edge of your seat? Check out the video below for full coverage. ROFLMAO, OMG.




Video Games

Player-Created Xbox LIve Games Look Like Ads

Doritos Contest Produces AdvergamingNot long ago, getting any game on a video game console like Microsoft's Xbox or Sony's PlayStation required some sort of publisher to front thousands of dollars in capital for the production of discs and boxes and manuals. Thanks to Xbox Live Arcade, getting games on the Xbox 360 is a lot easier than it used to be, since publishers are essentially no longer required because games are sold and downloaded directly onto the console.

Xbox Live Arcade has been a boon to independent game makers, who were recently encouraged to submit concepts for original games in the in the Doritos "Unlock the Xbox" contest.

Submissions were narrowed down to five finalists, and those five ideas have been turned into relatively simple, Web-based games you can access at the Unlock Xbox site, where you can vote for your favorite. The winning title, to be announced on November 19th, will be the first user-created game to be developed into a full-fledged Xbox Live Arcade title for the Xbox 360.

We gave the games a test drive and think that picking the best one is a bit of a challenge -- and not because they're all so good.

Some, like 'Monkeys form Mt. Doritos,' are just existing games with a thick layer of corporate branding applied. In this case, a monkey chasing 'the wonderful flavor of Doritos(R)!' instead of Pac-Man chasing power pellets. Another, 'Rhythum Racing' seems highly derivative of an earlier PlayStation game, 'N2O: Nitrous Oxide', which itself was a bit of a knockoff of classic shooter 'Tempest 2000.' Then there's 'UDC: Ultimate Dodgeball Champions,' which seems to be the most playable, but may find itself a bit overshadowed before it gets out of the gate, given there's already a dodgeball-themed game coming to the Arcade, .

So, go try out the games and see which one you like, knowing that whichever wins at least won't cost any money.

And if you have any thoughts on any of the games, tell us what you think!


From BetaNews

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Computers

Google Offers $20 Million to Moon Explorers

Google's Moon Shot

It wasn't all that long ago -- just about three years -- that aerospace engineer Burt Rutan and his company, Scaled Composites, won the $10 million Ansari X PRIZE for being the first private corporation to reliably launch a manned spacecraft twice in two weeks. It was a monumental achievement, but it turns out that the X PRIZE Foundation that awarded the $10 million exists solely to "create radical breakthroughs for the benefit of humanity," according to its Web site. This means it organizes contests for everything from space firsts to genome-sequencing contests.

Now, Google has announced that it is raising the stakes on a new contest. The search giant will chip in an additional $20 million on top of the X PRIZE's $10 million for the Google Lunar X PRIZE, which will be awarded to the first private company to launch a probe that lands on the moon.

But just getting to the moon won't be enough. Assuming competitors' probes survive the landing, they will also need to move at least 500 meters under their own power and send back high-resolution images of whatever they see. This added task makes sense for Google, which an has an app called Google Moon that lets you gaze upon the portions of the lunar surface explored by astronauts in the '60s and '70s. Unfortunately, Google Moon's images are low-res by Google stanards, which is where the lunar probe comes in. The probes will map the moon the same way Google has mapped the streets of New York City and San Francisco for Google Earth, but with something that's a bit more high-tech.


From 'USA Today'

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