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Net Vices: The Dark Truths Behind Twitter and Facebook

The Web may be a wonderful, always expanding source of fun and inspiration, but we probably spend more time connected than we prefer. We've probably spent entire days by now diving deep into the depths of YouTube in search of nothing in particular. You start out searching for a jazz video you heard about, and before you know it, you'll have gathered anyone within shouting distance to show them "the greatest thing ever," usually ranging from dogs parasailing to a clip showing every instance of "father" spoken in Stanley Kubrick's movies.

Illustrator Patrick Moberg (also known for that NYgirlofmydreams business) captures the essence of popular sites like Twitter, Facebook, Vimeo, MySpace, and more by comparing them to common vices. Myspace, of course, gets compared to huffing spray paint ("destroys any chance of looking credible. You will be perceived as having the mindset of a middle schooler..."), while tequila best captures YouTube's sense of entirely forgettable fun. And Google? Don't even want to touch that stuff. [From: Patrick Moberg via Urlesque]

Web, Social Networking

Artist Creates Twitter Avatars From Pop Culture Figures

Creative folks have been using personalized avatars on Twitter for a while now. But artist Adam Koford, who goes by the pseudonym "Ape Lad," has created a whole flotilla of new designs in the style of Twitter's highly recognizable bird icon. Primarily featuring cartoon characters or sci-fi heroes from yesteryear, Ape Lad's avatars are all uniformly designed -- in the same comma or teardrop shape as the bird -- but each has its own quirky uniqueness. (It's weird to see just how docile a Wolverine-styled avatar can be when cast in a Twitter bird mold.)

You can find the full slate of 11 avatars here, running the gamut from Buzz Lightyear to 'Where the Wild Things Are.' (We'd probably go for Chewbacca, on cuddliness alone.) It's a clever motif, and one that could easily be expounded with greater extremes, and in different contexts; isn't Obama's caricature kind of tailor-made for this shape, anyway? [From: Ape Lad on Flickr and Neatorama]

Web

'Print After Party' Celebrates Death of Print in Old Newspaper Boxes

"The Death of Print." We remember a few years back when this phrase just signified some impending yet inconceivable nightmare, like Y2K or 2012. Now, of course, we live in a world where newspapers are shrinking from sight, and Roland Emmerich rakes in $65 million in one weekend by peddling more visions of the apocalypse. For those of us who have worked in print, or have colleagues who still do, these are sad, sad times.

With that in mind, artists Jason Eppink and Posterchild (known for his 'Mario' question mark blocks) have collaborated with 'Print After Party,' a series of pranksterish, unauthorized installations inside abandoned newspaper boxes. With the aid of mini disco balls, blaring radios, flashing LEDs, and cut-out silhouettes of post-print revelers, Eppink and Posterchild transformed these banal but comforting street totems into tiny raves, astonishing passersby. (Check out the video after the break.)

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Computers

Computer Company Displays 'Mona Lisa' Made From Motherboards

There aren't too many mysteries left out there, but the 'Mona Lisa' endures. We still might not know what, exactly, makes her smile, but this recreation of Leonardo Da Vinci's famous 'Mona Lisa' sure did put a grin on our faces. According to Neatorama, this piece of art isn't in a museum. Instead, it's placed in the lobby of ASUS International, a computer parts manufacturer in Taipei, Taiwain, and is composed entirely of old computer motherboards and the like.

This got us thinking about other examples of technology and art colliding in wonderful ways. We've seen salvaged PCs made into sculptures of biological viruses and an impressive collection of techno-art at Royal Pingdom, but our favorite has to be Palo Alto, California's enormous egg, constructed of old circuit boards.

Leonardo could draw, paint, and sculpt, but let's see him work with circuit boards, hard drives, and other components. The results, we think, might've been a little different. [From: Neatorama]

Video Games, Web

Video Game Papercraft: The New Nerdy Hobby

A few weeks back, we were intrigued by The Toy Zone's roundup of 25 video games that had been recreated as paper dioramas. Needless to say, we wanted more. Using our rigorous investigative journalism techniques, we trudged through the Internet and soon stumbled upon Nintendo Papercrafts, a site devoted to DIY paper projects featuring classic NES characters.

This is a thing that people do? Amazing! It represents an entirely new shade of geekiness, combining the nerd-tastic hobbies of gaming, modeling, and handicrafting. And we can't wait to try it ourselves, since all of the models on Nintendo Papercrafts offer downloadable .zip files of the requisite patterns. All you have to do is print, cut, and glue your way to your own 'Duck Hunt' diorama. The Switched offices will soon be overrun with these things, much as they are already with Tribbles. [From: The Toy Zone and Nintendo Papercrafts]

Web

'Temporary' Site Deletes Part of Itself Every Time Someone Visits


Artist Zach Gage's newest project 'Temporary' questions the infinite life of data on the Internet. As sites are cached and stored and shared between servers, they leave an indelible trace -- revealing a fascinating moment in human history when we've created something that, to all appearances, will never deteriorate. Gage's site deletes part of its own code with each page view, eventually resulting in a completely blank piece of HTML. User interaction destroys the work.

While plenty of analog art is concerned with ephemerality, and most art necessarily deteriorates over time as a condition of its exhibition, 'Temporary' decomposes as a result of the user interaction that is inseparable from its exhibition. It's probably most similar to the work of Félix González Torres, who created huge piles of candies that visitors were supposed to take with them, symbolizing the decay wrought by AIDS.

That being said, don't expect the site to provide some interactive, Esquire-style augmented reality spectacle. 'Temporary' is about high concept, and visiting it only functions to participate in a quietly devolving work. Still, it's fascinating. We haven't seen much other digital evanescent art, but we hope to see more. Check it out before it's gone. [From Temporary.cc, via Urlesque]

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Computers

Chips N'Kicks: Artist Immortalizes Nike With Circuit Board Sculpture


Everybody knows Nike sneakers will never go out of style. So when artist Gabriel Dishaw decided to embark on a series of sneaker sculptures, the Swoosh was the obvious place to start. The result, sure to please both Kanye West and Bill Gates, are called the "Blazer Pentium 1.0" (Dishaw apparently has talent and wit). Made from an old circuit board and weighing about 15-pounds, these chip-heavy kicks (they come in a suitcase tricked out in circuit boards) are available on Dishaw's site, along with some of his other work.

While any good geek (and probably some art-school kids, too) would obviously drool over Dishaw's sneakers, we still don't think they hold a candle to Nike's Marty McFly throwbacks. Face it, there's no way you could zip around on a hoverboard with these clunky things on your feet. [From: Gabriel Dishaw, via: Engadget]

Analog and Digital Worlds Mingle at Bits 'n Pieces Exhibition


Material ConneXion, an innovative consultancy group that focuses on new materials for product, interior, and industrial applications, opened the Bits 'n Pieces show at its New York showroom last night. The exhibition features the work of a variety of designers, architects, computer scientists, and materials researchers, curated to highlight the interaction between analog designs and the latest digital technologies.

The show is open until December 4, so if you're in New York, be sure to stop by and check out the stunning works on display. Besides Bits 'n Pieces, Material ConneXion boasts an impressive physical library of truly innovative materials -- like light-diffusing concrete, for example.

Check out our favorite highlights of the show after the break.

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Web

Monstrous, Futuristic 'Creatures' by German Artist Matthias Männer

German artist Matthias Männer's angular, geometric installations are born of the refuse of the technological landscape. Using both hard lines and sinewy bundles of cables, Männer's sculptures evoke strange deep sea creatures from a dystopian future. His works embody the tension between both our organic and manufactured worlds -- at once malevolent in their scale and graceful in their form, his sculpture imagines a world in which the natural and cyborg battle, ultimately to become fused as one.

But, beyond that analysis, we also think these pieces are plain wicked cool. Who wouldn't want a design-y, massive tech-monster for their art collection? We'll see if we can get one for the Switched offices.

If you're in Munich next week, be sure to check out Männer's exhibition "ME.MACHINE," opening on November 5th at Dina 4 Projekte. [From: Yatzer, via FastCompany]

Web

Smile, or 'The Happiness Hat' Will Stab Your Head

Some people just don't like to smile. Let's face it, not only does smiling make your day better, but everyone you encounter benefits from seeing those pearly whites, too. If for some reason you can't simply remember to smile, consider petitioning interactive artist Lauren McCarthy for use of her latest project -- The Happiness Hat. The hat, which looks like something our grandma knitted one Christmas, uses a sensor to measure the size of your smile. What happens if you're barely grinning, or worse, frowning? Well, the hat pokes the back of your head with a metal spike. Yes, a metal spike.

Yes, it's terrifying, but it's also science, folks. The hat will "train your brain to smile" (check out the video after the break). It's like Pavlov's dogs, except much more disturbing, and instead of dogs, the experiment uses humans. Apparently, it's also just one example of McCarthy's many interactive art projects. Call us old fashioned, but we prefer the kind of art you simply view -- like these sculptures -- instead of the kind that, well, causes bodily harm. [From: Lauren McCarthy, via Gizmodo]

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Computers, Editor's Picks, Slideshows

Winning Digital Designs Took Only 15 Minutes to Create


Earlier this month, New York City hosted the Cut & Paste Global Championship, the culmination of a series of digital design competitions held around the world. Designers from 16 cities contended for the grand prizes in 2-D, 3-D, and motion design, in 15-minute battles pitting their creativity and skill against the clock. Switched photographer Matthew McMullen Smith was there, and managed to capture the frenzy of the event with his lens.

Los Angeles-based illustrator Janee Meadows took home the gold in 2-D design, as well as the opportunity to create a t-shirt exclusively for the 55DSL clothing line. Gabriel Smetzer, a motion designer from San Francisco, finished first in the 3-D competition. Though it didn't win, Jake Guttormsson's winning whimsical robot animation is a must-see, in the motion design category. They're all available for you to see in the slideshow below.

The Science of Mona Lisa's Smile


The subtle complexity of Mona Lisa's sly smirk has captivated generations of casual art enthusiasts, academics, and even scientists. In reality, it is a fine sliver of paint, but in the realm of art, it acts as a monument to the indefinable. But it's time to end the infernal debate: is it a smile or not?

According to a study conducted at the Institute of Neuroscience in Alicante, Spain, the answer is both. Arggggg!

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Web

Artist Proposes Edible Cell Phones to Feed the World

In our contemporary 'Inconvenient Truth' culture, much of the industrialized world has become nearly obsessed with finding alternative solutions to the massive problems of fuel shortages, waste, and environmental pollution. Newer and wackier varieties of these alternatives spring up daily, like those biofuels made from e. coli bacteria and, gulp, bunnies.

Boo Chapple, an Australian artist concerned with environmentalism, has recently put forward a tongue-in-cheek response to the energy crisis: edible cell phones. Chapple writes in her new pamphlet 'Consumables' that by feeding impoverished nations with "cast-off" phones, we could render starvation an unpleasantness of the past:
In place of e-waste, there would now be e-food. There would be no more photo essay exposés of towns in China piled with PCB's, dusted in plastic and beset with birth defects.
Chapple isn't seriously suggesting that we'll be seeing edible phones in the near future, or even that we should. Instead, her absurdist idea points a mocking finger at frequently ridiculous solutions that cannot possibly take a bite out of the world's current level of consumption and waste. "Instead of upgrading your phone once a year," she writes on her site, "you could buy a new one once a week and know that you were contributing something to the world simply by wasting more." In the style of 'A Modest Proposal,' Chapple satirizes the situation; if consumer society refuses to consume less, then why not gorge ourselves even more? To drive the point home ever further, those phones look more like something out of 'Videodrome' (more dystopian visions of a cyborg future) than they do something you'd actually want to swallow. [From: Boo Chapple, via Fast Company]

Audio/Video, Televisions

Artist Displays Video Art on Best Buy Screens


In a dramatic shift from the usual fare of live sports or snippets of 'The Rock' that has become the norm across most Best Buy HDTV displays, one Manhattan store has opened its doors to the art world, dousing its Home Entertainment section with a heaping tablespoon of hip.

Artist Borna Sammak joined forces with curator Thomas McDonnell to convince a Best Buy in SoHo to display a collection of his "video paintings" on all of its HDTVs on the lower level of the store. The installation, which combined surround sound-enhanced music with footage from nature documentaries like 'Planet Earth,' drew massive crowds, and injected a welcomed jolt of coolness that has never exactly been Best Buy's M.O. In an interview with Art in America, McDonnell noted that Best Buy was one of the few places in America that offered sufficient high-definition audio/visual equipment to absorb Sammak's work.

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Editor's Picks, Web

Hands-on With iPod Drum Circles, Human Scale Chess, and Texting Fish



The people of Conflux -- an annual art and technology festival held in New York City in September -- are obsessed with "psycho dynamism," or the art and science of fusing the virtual world with the real world, like doing virtual things in physical space (for example, organizing the first ever iPhone drum circle). To get our heads around this fascinating event, we checked out the Conflux '09 festival in person last weekend. Take a look at our list of the most interesting ways the artists at this fest found to make these seemingly separate realms overlap and interact.

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