by Ben Deitz on April 11, 2011 at 06:00 PM

This week's batch of games take its inspiration from real life, but twists your expectations in weird and wonderful ways. Consider it an alchemical transformation that results in gaming gold.
We're no history buffs, but we're fairly certain that World War I did not involve ferocious velociraptors stalking hapless soldiers through the trenches. (But who knows? Maybe we were absent the day it ...
by Terrence O'Brien on April 11, 2011 at 11:25 AM

Using video games as propaganda is nothing new. The U.S. has been doing it with 'America's Army' for some time, while Hezbollah has employed 'Special Force' to spread its message. But those games might seem quaint and diplomatic in the face of a series of games from Residents' Councils of Samaria and Binyamin, an advocacy group for Jewish settlers in the West Bank. The organization has released ...
by Terrence O'Brien on April 9, 2011 at 10:30 AM

The video game emulator -- the bit of software that allows nostalgic button-mashers to mount an NES on their PCs in order to relive halcyon "HADOUKEN!" days -- is one of the most misunderstood elements of modern computing. But we're here to tell you exactly what they are, how they work, and even offer a comprehensive directory of the best ones for your favorite platform. Read on for our ...
by Ben Deitz on April 8, 2011 at 05:40 PM

This week we're showing love to the latest games from some of our favorite designers. These are creators from whom we've come to expect the best -- and this week's picks certainly live up to our expectations.
Self-professed "dot matrix dominatrix" Anna Anthropy (a.k.a. Auntie Pixelante) has consistently wowed us in the past. Her latest game is the intriguingly titled 'Lesbian Spider-Queens ...
by Leila Brillson on April 8, 2011 at 03:15 PM

Next time you are scoring that amazing Amethyst Helm of Schadenfreude for your Level 38 Warlock Raider (I just made that up, but I hope something like that exists), you may be helping people in developing countries to make some cash. According to the BBC and a report released by the World Bank -- which is apparently now studying the effects of 'World of Warcraft' (PDF) on the economy -- when ...
by Ben Deitz on April 7, 2011 at 05:35 PM

This week we're showing love to the latest games from some of our favorite designers. These are creators that we've come to expect the best from -- and this week's picks certainly live up our expectations.
If you've played either of Amanita Design's previous works -- the 'Samorost' series or 'Machinarium' -- you know to expect a visually thrilling spectacle. Amanita's latest game, 'Osada,' ...
by Leila Brillson on April 7, 2011 at 04:50 PM

Well, this is the world that we live in now: 22-year-old Texan Alejandro Garcia pleaded guilty to shooting his then-17-year-old cousin over who would get the next turn to play 'Scarface: The World Is Yours.' The world certainly doesn't belong to either cousin now; Garcia has a sentence of 30 years, and his cousin was killed in the tragic event. Life imitates art, which sucks when the "art" is ...
by Leila Brillson on April 7, 2011 at 03:10 PM

Social networking is a numbers game. Not only do you try to get the "right" amount of friends on Facebook and a good follower/followed ratio on Twitter, but it's all about wielding some social currency: who knows whom, where you get invited, if you'll get the scoop on the latest celeb death. Nowadays, social networking is quantifying the power of your friendships.
But talking analytics will ...
by Amar Toor on April 7, 2011 at 02:20 PM

GameStop opened a new store today on Facebook. The shop, accessible via GameStop's Facebook page, allows users to purchase games online, read product reviews, watch trailers and find nearby GameStop outlets. Fans of the retailer can also "like" and share specific games on Facebook, and earn points via GameStop's customer loyalty program.
Today's launch is just the latest in a series of ...
by Ben Deitz on April 6, 2011 at 05:15 PM

This week we're showing love to the latest games from some of our favorite designers. These are creators that we've come to expect the best from - and this week's picks certainly live up our expectations.
Designer Locomalito can always be trusted to deliver the goods when it comes to games that are as retro as they are forward-thinking. His latest, 'Viriax,' is a great example of this, ...
by Ben Deitz on April 5, 2011 at 06:30 PM

This week we're showing love to the latest games from some of our favorite designers. These are creators that we've come to expect the best from - and this week's picks certainly live up our expectations, leaving us fiending for what's next.
Anyone who's played designer Konjak's previous works -- particularly 'Legend of Princess' -- knows the level of artistry he attains with pixels. His ...
by Terrence O'Brien on April 5, 2011 at 08:30 AM

The cult hit 'Minecraft' stands out from the current crop of video games as perhaps the most malleable, and its latest adaptation is as a classroom aid. Computer teacher Joel Levin at Columbia Grammar and Preparatory School has adapted the game to teach an entire unit to his first and second grade students. Lessons start with Levin explaining the day's goals, but quickly move into the world of ...
by Ben Deitz on April 4, 2011 at 07:20 PM

This week we're showing love to the latest games from some of our favorite designers. These are creators from whom we've come to expect the best -- and this week's picks certainly live up our expectations.
Your writer likes to think of designer Cactus Squid as the David Lynch of gaming. As equally disturbing as they are compelling, Cactus Squid's games are always something we look forward ...
by Ben Deitz on April 1, 2011 at 06:36 PM

Spring's barely arrived, yet we're already looking ahead to summer and the prospect of lounging on the beach with a trashy paperback in hand. In the meantime, we've picked a few of our favorite nautically themed games to satisfy our longing for the sea.
While it may not be the most accurate portrayal of oceanic treasure hunting, 'Deep Sea Diver' is certainly plenty of fun. Don't let its ...
by Amar Toor on April 1, 2011 at 05:55 PM

The U-Move nunchuck controller is like a drill sergeant for the Wii. This little peripheral uses a pedometer to keep track of every step you take, and will let you know exactly how many calories you burn while playing any Wii or Wii-Fit game. Thing is, you'll have to keep moving at all times, in order to "energize" your on-screen character. The minute you stop bouncing around, your thumb ...