by Lee Bains on July 8, 2010 at 08:20 AM

It's been a hell of a month for Caucasians. First, there was the electric bicycle pedal, and, now, the e-dartboard. With the 'KL Dartboard' iPad app and its little sister iPhone app, 'KL Darts,' the developers at KeyLime3.14 have happily married two of white people's favorite things: Apple stuff and darts. Any dart enthusiast with an iPad, an iPhone, a Bluetooth connection and $3.99 to spare can ...
by Caleb Johnson on July 7, 2010 at 08:10 AM

digg_url ='http://www.switched.com/2010/07/07/nikes-world-cup-pinball-game-goes-digital-with-led-screen/';
Whenever we see a pinball machine in a bowling alley or movie theater lobby, we quickly drop in some quarters and play a round or two for nostalgia's sake. We say nostalgia, because, sadly, these classic machines aren't as prevalent as they once were. Nike, surprisingly enough, could give ...
by Terrence O'Brien on July 6, 2010 at 06:25 PM

You have never played a game like 'Everybody Edits.' You've never seen anything quite as chaotic or cruel posing as a "casual" flash game. The basic premise is simple: you control a tiny smiley face avatar, and you must guide it through the level to the end. That's where the simplicity ends. Levels are designed by users, and a designer can choose to leave a level "open." Doing so enables the user ...
by Caleb Johnson on July 6, 2010 at 04:05 PM

The latest study on the way technology affects our youth claims that too much time in front of a screen translates into trouble focusing in the classroom. According to the Des Moines Register, an Iowa State University team studied the academic performance of elementary and college students, and found that kids who sat in front of a screen for more than two hours each day were twice as likely to ...
by Amar Toor on July 4, 2010 at 03:00 PM

When it comes to things like human rights and gender equality, Iran still lags behind much of the developed world. But, in terms of online video games, the Islamic Republic appears to be taking significant steps toward modernity.
'Asmandez' (or 'Sky Fortress') is not just another futuristic, sci-fi online game; it's Iran's first. As Game Politics reports, the game is set in a future world in ...
by Ben Deitz on July 2, 2010 at 12:40 PM

Color is all around us, but it's something we can easily take for granted. The games we play are, almost without exception, in color, and it's something that rarely interferes with our gaming experience. Some games, however, choose to make color a focal point. When it comes to design, that can mean lush and vibrant worlds. When it comes to gameplay, it can mean a challenge as mind-warping as the ...
by Warren Riddle on July 1, 2010 at 05:45 PM

Share
Roger Ebert, both a cinema icon and a tech pioneer, sparked a recent firestorm of debate when he asserted, "Video games can never be art." Inspired by an ensuing reader response,
Ebert watched a presentation from video game designer Kellee Santiago, and the two subsequently embarked on an entertaining, enlightened discourse (on Ebert's part, anyway). Snooty art house nerds and devoted ...
by Terrence O'Brien on June 30, 2010 at 03:50 PM

Usually, if you play video games for over 100 hours straight, people call you an addict, and ship you off to a rehab center. But for the past three years, three guys from Indiana have gotten away with just such an event (without being institutionalized) -- all in the name of charity. Once a year, Brian Brinegar, John Groth and Chris Deckard take up residence in front of a TV, and play through ...
by Amar Toor on June 29, 2010 at 10:10 AM

'On the Waterfront' spawned 'The Godfather,' which spawned 'Goodfellas,' which spawned... 'Mafia Wars'? Somewhere, Joe Pesci is choking himself with a telephone cord right now.
Yep, a movie based on the absurdly popular Zynga-produced Facebook game is definitely in the works, effectively driving a stake through the heart of American cinema. The "film," which describes itself as a "crime ...
by Amar Toor on June 28, 2010 at 03:05 PM

Ever since the age of four, Ben Michaels has suffered from amblyopia, or severe lazy eye syndrome, in his right eye. The condition gradually weakened the eye's vision, and when Ben was at the tender age of six, was at risk of permanent blindness. Desperate, Ben's mother Maxine sought the advice of Ken Nischal, a consultant at Great Ormond Street Children's Hospital. Nischal's professional ...
by Amar Toor on June 25, 2010 at 04:15 PM

Considering the way it comprehensively screwed the pooch during Hurricane Katrina, FEMA probably isn't the first authority most of us would consult about competent disaster response tactics. But the federal agency, determined to make sure that its future iterations don't repeat the blunders of the last one, has decided to reach out to today's youth by funding a disaster-themed, educational video ...
by Ben Deitz on June 25, 2010 at 12:35 PM

The rules of physics define the world in which we live. Every movement we make, be it clumsy or balletic, is defined by these mathematical rules. However, since the inception of video games, developers have been synthesizing and transforming these rules, creating alternate physical realms. Game developers must constantly warp established laws of nature to suit their whims, from the languorous ...
by Amar Toor on June 25, 2010 at 07:20 AM

To most people, the Israeli blockade of ships entering Gaza doesn't exactly sound like game material. But one Israel-based, non-profit organization has seized upon the ongoing crisis to create an online game in the hopes of highlighting what they perceive as misguided Israeli policy.
The game, called 'Safe Passage,' was created by Gisha: Legal Center for Freedom of Movement, a multi-religious ...
by Warren Riddle on June 22, 2010 at 07:20 AM

Some time ago, Sony colorfully burst onto the console peripheral scene with its geeky, indispensable sci-fi raygun, but envious Wii and Xbox 360 owners will soon gain access to their own fantasy accoutrement. Performance Designed Products aims to enliven legions of sci-fi deprived gamers with vibrant 'Tron Legacy' controllers for all three major systems. The sleek controllers apparently adhere to ...
by Terrence O'Brien on June 18, 2010 at 06:00 PM

In March, the streaming video game service OnLive promised us it would launch its final version during E3, specifically on June 17. Well, by midnight yesterday not everyone had been granted access, but it appears that the company is rolling out the service in stages. We're still not seeing a link to sign up for a new account, but some who pre-registered for the service are reporting their ...