Sifteo Hands-On: We're In Love With These Little Interactive Gaming Blocks

The blocks measure about 4.3 by 4.3 centimeters (1.7 inches) across and wide, and 1.9 centimeters (.7 inches) deep. Sifteo has developed about a dozen games in house, which are played by moving, twisting and shaking and turning each of the blocks, each of which communicates with other blocks placed next to it. In one game, for example, letters appeared on each of three blocks -- the goal was to create words by physically rearranging the letters. Another 'Bejeweled'-like game requires you to constantly rotate the boxes to clear lines of colored circles.
You download each of the games from either a PC or Mac directly to the set of blocks (currently you can include up to six blocks in a set), much like any other app. A wireless USB dongle transmits all of the app information, as well as the positional information of each of the blocks, to the set.
Started as a graduate project at the MIT Media Lab by Sifteo founders David Merrill and Jeevan Kalanithi, the blocks were originally called Siftables and garnered attention when prototypes were shown off at a TED conference last year. After a name change and some tweaks, the Sifteo blocks are headed to market in the fall for a limited run.
While some of the games are primarily aimed at kids (including maze, math and word games) it seems as though the blocks wouldn't be solely limited either to gaming or education alone. (Still, they make for a perfectly interactive set of flashcards, especially when learning, say, spelling.) But we'll hold off from fantasizing aloud about other possible applications until we can get a set of our very own.






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Comments
1
Subscribe to commentsnuthecatJan 13th 2011 8:22AM
interesting concept, but i foresee many blocks being lost or broken, rendering the remaining blocks useless for game playing until the missing block is replaced (assuming the blocks are interchangeable) ... what's the projected cost?