Indie Game 'suteF' Is a Horrifically Wonderful Puzzle Platformer
Ted Lauterbach's 'suteF' takes us on a puzzle-filled platforming journey that is as disturbing as it is strange. You assume the role of Aramas, a blue-skinned creature who is trying to find his way out of The Abyss, which is a foreboding place populated with horrific creatures and dangerous physics-based puzzles. While the milieu is bizarre, game play consists of the usual mix of crate moving, anti-gravity switches, lasers and using of the game's wraparound level structure (you can fall off one side of the screen and appear on the other). The less-than-precise control scheme forces you to forget about long leaps and nimble maneuvers; 'suteF' is more about manipulating the environment than Mario-esque flying leaps. Nevertheless, you do have a few tricks up your sleeve, like a simple, clean jump with the 'Z' key or extending a grappling hook with 'X'. Whether we're walking down dark corridors littered with lifeless corpses, interacting with the terrifically strange, or witnessing a level shift suddenly in the midst of gameplay, playing 'suteF' provides a constant stream of unexpected delights. If you're a fan of Lauterbach's combination of dream-like horror puzzles and platforming, then be sure to check out 'suteF's' predecessors, 'Fetus' and 'Descent.'