The Social Gaming Surprise: 'FarmVille' Is Blowing 'GTA' Away

Zynga, the company behind 'Ville' and 'Wars' has an estimated market valuation of between $1.5 and $3 billion -- more than twice that of Take Two Interactive Software, the maker of the 'Grand Theft Auto' franchise. If the company decides to go public, as it's rumored to be considering, it will instantly become the industry's third-largest, stand-alone publisher. Not surprisingly, the boom in social gaming has proven irresistible to many developers. Top names from Electronic Arts and Blizzard Entertainment have left the traditional gaming world behind in order to claim footholds in the social world. Now, one of the founding fathers of gaming is taking his turn.
Richard Garriott, the creator of the 'Ultima' series, recently launched Portalarium, a new social gaming company. Its first game, 'Sweet @$! Poker,' became the 12th most popular poker game (out of 47) in just five weeks. "My belief is this [sector's success] is a harbinger of things to come," says Garriott. "Any developer who pooh-poohs it... is underestimating what is about to happen." Will Wright agrees. The man who created 'The Sims' and 'Spore' said, at last week's Game Developer Conference (GDC) in San Francisco, that he expects social gaming to eventually make up one-quarter of the entire market.
The sudden rise in social gaming's popularity caught not only game makers by surprise, but also the gamers, themselves. In fact, many Xbox 360 and PlayStation 3 players refuse to acknowledge the category, labeling social gamers as housewives and grandparents. They're not entirely wrong. A study of who plays Facebook games, conducted by PopCap Games and Information Solutions Group, found that the average U.S. player is 48-years-old, and 55-percent of them are women. Only six-percent of fans are under 21-years-old.
Yet, age doesn't make social gamers less devoted than 'Modern Warfare 2' fans. Of the people surveyed, 95-percent play multiple times per week -- and nearly two-thirds play at least once per day. "These people are hardcore gamers," says Garriott. "They're just a new generation of hardcore gamers."
Part of the appeal for those gamers -- and what has kept many console players away -- is the low graphical quality and simplistic nature of social gaming. They are, in other words, very approachable. Though it's possible to play something like FarmVille for hours on end, you'll rarely find anyone who does. The Facebook player likes his or her games in short, "snacky" bites. This gamer is the same type of player who enjoys games on the iPhone (and, to a lesser degree, the Nintendo DS).
Traditional game publishers, sensing a second chance to get a piece of the audience that has made the Nintendo Wii so successful, are moving quickly to enter the field. Last year, Electronic Arts purchased social games maker PlayFish for over $300 million.
Take Two Interactive Software is focusing on the trend with in-house talent; a Facebook version of Sid Meier's hit 'Civilization' franchise is expected to hit in June. At GDC, social gaming was the subject everyone was talking about -- implying that several other producers will explore the space soon.
Despite the number of people playing social games, don't expect EA or Activision to abandon the console world anytime soon. While the audience is substantial -- and is larger than the number of Xbox 360, PlayStation 3 and Wii owners combined -- the profits are unquestionably lower. Ultimately, shareholders are more interested in the company's bottom line than they are in the avant garde of industry trends.






'Undercover Boss': Top 4 Moments From Season 4 [VIDEO]
Las Vegas Court Officials Accused Of Covering Up Sex Assault [VIDEO]
Walmart vs. Costco: How Do They Really Compare?
Groomers Lose Dog, Claim Not Responsible
The Story Behind Shapewear: From Girdles to Spanx
'Grease' Cast: Where Are They Now?
Microsoft E3 2013 Xbox liveblog!
Oklahoma man allowed to sue state over native american rain god on license plate
Baby Fox Asks for Help
7 Myths of Long-Term Care












Comments
7
Subscribe to commentsquickekMar 17th 2010 2:14PM
No, they aren't hardcore gamers. the end.
GeekGoddessMar 22nd 2010 8:29PM
If by hardcore you mean flabby, pale, anti-social virgins that live in their parents' basements, you'd be correct.
elizabethincolorMar 22nd 2010 9:38PM
hey hey, don't be callin' gamers "virgins". some people do it for a living, and who's to blame them? they make tons of money. most gamers i find are teenagers who have nothing better to do, so it's surprising to me to see that the average player is 48 years old. actually, that's quite sad to be honest. But, in contrast, you never know with people and the market these days. Some people might have legit reasons for playing. And then again, maybe not other than to cut a break. :)
Carol StoutMar 23rd 2010 7:29AM
I am 62 years old and currently unemployed. I found Facebook and Farmville a few months back. I like Farmville because it is a nice, friendly game. Another thing that I like about it is that I believe it reinforces something that we should be doing in our real lives and that is helping others. You cannot get far in this game unless you help others and that is a good thing to do in life. When my granddaughter (age 20) was here on a brief vacation she said that she would friend me on Farmville as soon as she gets back to school after vacation so we can play together on that game as she likes it to. My husband, age 61and only unemployed 1 day a week also has started playing Farmville to relax a bit. I admit that he does not play it as often as I do but he does like the game.
sesshomaru_hakuMar 25th 2010 2:58AM
Feh. I love my DS and I've never stooped to playing Farmville or Mafia Wars.
SeajayApr 13th 2010 1:55AM
So funny, I AM 48 and female. I play Farmville with my 57 year old husband, 26 yr old daughter, 41 yr old brother, 33 yr old cousin, 45-50 yr old long lost high school friend(s), 24 yr old soldier nephew, 65 yr old neighbor, new friends from England, New Zealand, Germany, and all accross the USA, a 9 yr old son of a niece and 14 yr old daughter of a member of our church (THEY invited me to be a neighbor). The truth is it is a SOCIAL game and we connect almost daily in a safe, friendly environment. My interactions in real life are enhanced because for an hour or two each evening I am entertained while talking to people near and far. I love it!
batimanApr 16th 2010 4:02PM
Alright, already! I'm shocked, too. Especially on the fact that my wife is also a "hardcore" farmville herself. While me, the husband, is a hardcore PC gamer for the last 18 years. Damn that Garriott ( I mean kudos, that is). Always jump on the frying pan and manage to make a trend out of it. From Ultima series, Ultima Online, Tabula Rasa, and now this. Seeing this, I don't think his past "failures" are relevant anymore--the shutting down of ORIGINS, quiting from EO, shutting down Destination Games.... nothing but a mere process/journey. I'm pretty sure there'll be more surprise in the future.