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Movie-Quality Realism in Video Games Will Take Another 15 Years



Comparing today's video game graphics to those of vintage titles is like comparing a Picasso to a stick figure. In 10 or 15 years, we may be poking fun at current titles for being laughably unrealistic. Tim Sweeney, CEO of Epic Games , told Gamasutra that in that short amount of time, designers will gain the ability to create authentic, true-to-life graphics. Apparently, we are only a few years away from cinema-quality realism in video games.

Despite the advances in landscape and background graphics, don't expect life-like human expressions this year. Graphics designers these days only use "tens of bones and facial controls," to emulate human expressions. In reality, people use thousands of such bones and contortions. So even though games stand to get better and better every year, you may have to wait for the PlayStation 30 if you're hoping to scan yourself into 'Unreal Tournament' and smirkingly obliterate opponents with a Flak Cannon. [From: Gamasutra, via Game Industry ]

Tags: design, epic games, EpicGames, predictions, top, video game graphics, video games, VideoGameGraphics

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