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- Chad Mumm
Spelling Bee winning words… set to music: http://t.co/arLuWfUZ!
- Tim Stevens
New @EngadgetDistro, in which @bheater profiles the wild ride of Thomas Dolby http://t.co/0XjjEclJ
- Tim Stevens
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- Terrence O'Brien
I'm not in favor of bloomberg's #biggulpban but there's nothing like a stupid argument in opposition, to make me want to switch sides.







Reader Comments (Page 1 of 1)
(Unverified)Mar 17th 2008 4:18PM
Let us not forget that a movie(several actually) with a similar theme has already touched on this premise recently; El Laberinto del fauno- Pan's Labyrinth (English title.) Other movies- House of Cards, Donnie Darko, Jacob's Ladder, Jake's Closet etc,etc... have tried to convey similar concepts. The manner in which the story/life lesson is being told does vary, yet the psychology is the same: dissociation.
My question is this: would people have a reaction if this game were about an adult instead of a child, would we actually devote any time on the subject? Do you really think children are not playing games designed for adults or that our children have not become so desensitized by current events that this game may well be a decent means of assisting in teaching a history lesson?
As for capitalization on a sad chapter of human atrocities- one purpose behind making a game is to allow people to imagine that they are the tragic hero succeeding in the face of imminent doom. A percentage of video games revolve around actual history which was ghoulish/barbaric/vile. Hmmn, maybe sixty-three years is not a long enough time to allow for these matters to be open for interpretation. Possibly the scars are not healed... If anything America (North & South) should have learned from its past is the longer it takes to admit to its own wrong doings, domestic that is, the harder it becomes to bridge gaps and progress as a complete unit.
I am sorry for that digression- prejudice and censorship should be carefully observed in this arena. Sensitivities to subject matters as well. Yet we all should understand one thing- this medium is not going anywhere, and more themes of controversial matters will transpire.
It appears as though we should help the gaming companies understand their role in edutainment now instead of later. Ultimately they (the gaming industry) have to work with us, the consumer, and more to the point- the parent buying the title in question for our children.